The General Chat Thread


#10431

Eh? What are you, some kind of Jedi? Those mind tricks don’t work on me.


#10432

99% of this game is point and shoot, so when I found out there was a wand that completely changed the way you play the game, and it was fun, I was all over that. I got my first bulwark 2 years ago after running well over 800 snake pits, and then I died like a week later. I was very sad and quit the game for a while. I came back and then used most of my clovers and loot drop potions and just ran snake pits for like a week and finally got another one. This one I only used in special occasions. I learned where the best places to use it were, I experimented using it in unconventional situations, and I fell in love with the wacky weapon and I will defend it until the day I die. I have already made 3 bulwarks in item forge and I don’t plan on stopping soon. #BulwarkIsBest


#10433

you now only need to do one to get the mark, and do other dungeons to get whites from equal value, then once you get three (which is still easy given the VERY wide array of items in MStar’s group), you forge a Midnight Star.
Alternatively, you could even choose to replace the items you’ll use for forging it at a 1:2 rate, using “lower” value UTs for it instead.

Now if you’re talking Void whites, the point is once again valid, because public Voids are de-void of happening.


#10434

There’s your problem - you are actively seeking and doing the same content over and over again and no matter what you do it’ll suck your fun out of the game.

Oh, another reason to add to the list: the game is so addicting that after quitting you’re addicted to talking about the game… :smile:

Seriously though, may I obtain that list from you?

proceeds to remember that time where i used first mate’s hook to annoy people

Agreed ten thousand times brother

What can we say but that we are creatures of habits? We, humans, need to make efforts to break the inertia that are habits, and some just dont want to do that…

madgoddammit



replying here cuz i dont want @DeeBomb to smash me because i was offtopic


#10435

Sadly, this is more than an addiction to a game. Its an addiction to Dopamine and that shit is scary. Not everyone resists the addiction because we all have different brains. Even as I say that, I cant resist it, because although I am not addicted to this game, I definitely am addicted to gaming instead of having other hobbies, like say dancing, tinkering or just playing outside.

Because the game and its community had another way of doing, another culture. I’m sure things like ‘‘meta’’ didn’t exist because people didn’t care about performing, they more likely wanted to have a good times with eachother. Like maybe there were things and strats more used than others, but no one would come at your face telling you that you are playing wrong or something.

I see 3 main things that influences someone’s behaviour: the state in which you started, the environment and themselves. You have limited control over who you are when you start playing rotmg or in which state the game is. However you do have a final say on what you’ll do.

Nice thinking, I like that.

Wait a minute, who told you all that?

Who wouldnt be saddened to have lost their favorite item?

Had a phase like that, was treating my bulwarks like they were fragile gems. And then they started dropping like rain and then forge update landed.

:notes: …til the day that I drop you’ll never say that I’m not killing 'em :notes:
oh… uh… sorry. erhm Yeah that shit’s the best, and people need to hear the good news.

Hear ye hear ye people, the revolution starts NOW!


#10436

Not sure where to put this, so I’ll put this here.

Picked up RotMG after a year or two break at my friend’s house, so it’s the first time I played exalt. I gotta say that taking a break was quite refreshing and I really like the changes DECA has made during the port. I haven’t read opinions or documentation on realmeye or reddit, so anything I write will be my unbiased opinion/feelings based on my previous experiences of the game. Last time I quit RotMG, the game was stale and it felt like nothing in the game was worth doing other than Lost Halls. Coming back to the game, everything felt fresh and I really like the changes that were made. Now I will write about various aspects of the game:

Exalt Requirements and Performance: I started playing the game at my friend’s house after he got a new computer for Christmas + B-Day. Unfortunately, I left my laptop at home since I thought we were going to play on his Switch or Xbox, so I was stuck playing on his old crappy desktop that can barely run Roblox games and Minecraft at the lowest settings. It seems to me that the requirements to play RotMG seems to be quite high for the game to run well (at least that is what I found from googling about it). However, the crappy desktop ran the game reasonable well. I was able to do most dungeons without much problem. Some things that sucked were that the game would crash while loading and it would take like 10 minutes for the game to finally load. Once the game loaded, the experience was alright. I didn’t really experience any black tiles and rubberbanding. Some dungeons that have a lot of colorful sprites in the background, such as mwoods and clands seemed to have a lot of input lag, but it was playable for the most part. Also, places that had a lot of people, such as Jack Frost and Oryx Chamber seemed to have a lot of input lag too. To reduce lag, I would stay away Other than that, the game worked fine. When my friend wasn’t using his new laptop, I would go on and play realm on it. The gameplay was absolutely flawless. I’m pretty sure the specs on his laptop is similar to what I have, so I’m confident that I’ll have a similar experience when I play on my laptop.

Bard: I accidently died on my 6/8 mystic at a snow yeti because I sat on those light blue wormhole looking things that look like the alien dungeon portals, so that sucked. I decided to try bard and my initial thoughts are that it is underwhelming. I’m guessing that I felt this way because of the way I was playing to reduce lag. I know that bard is supposed to be a support class, so standing away from the group isn’t the right way to play. Regardless, it still felt kinda underwhelming. My Bard is 8/8 with the following equips: Cbow/Leaf Bow/Dbow, T5 Lute, Reskin Gsorc, and Nile. I’m guessing Bard would be a better solo class if I had the UT Lute from ddocks. I’m also guessing the Bard would be better at rushing with the UT loot from snek pit. So I’ll reserve my judgment of this class until I get those equips and play Bard the way it is supposed to be play. Still feel like archer/huntress with t5 quiver/ctrap + dbow is the best for soloing stuff.

Fame Rework: Absolutely love it. Rather than rewarding people for not using features built into the game, players are rewarded for using them. So I’m happy that the Mudane, Boots on the Ground, and Pacifist fame bonuses were removed from the game. It is just more intuitive that you are rewarded more for playing the game. That being said, I think class quests should be reworked. The friend I was playing with is kinda a nub. I finally taught him how to solo snake pits and sprite worlds, but he’s still not great at it. Yet he died with a ninja in a ddocks with like 650 live fame and ended with over 4000 fame on death and got 5 stars for the class. Imo, that is just too easy. Prior to the rework, I took me a reallly long time to get 4k+ fame upond death for any character and I think I was a much better player than my friend is at the time. Not sure how the class quests should be reworked, but it definitely should be. My current bard is at 3229 live fame and will get 16700 fame upon death. This amount of fame will be much higher than any of my previous characters.

Playing with irl friends: So I started playing again because my friend wanted to and I gotta say, playing with an irl friend is really fun. We also played with my brother. My friend is kinda nub like I already described, but my brother is pretty good at the game albeit kinda rusty. Since I 8/8’d my Bard and 6/8’d my warrior, I had a bunch of extra pots to give to them. It just hits different when you give free pots to people you know in real life. Giving free pots to random people is always a nice gesture, but being able to see irl reactions tops that. Hopefully we can recreate that feeling by playing together on discord.

Campaign/Free Packs: I wonder if my positive review of the game is due to the fact that there was the Christmas Campaign active. I’m guessing that getting scarves at some events softened the blow of basically getting a pbag or 0’s at some events. Regardless, having something to work towards that is easily accessible is always nice. The free vault, candies, and scarves were nice obviously.

Exaltations: I can’t really say anything about this since I didn’t really do any Shatters, LHs or Nests since I didn’t really use Discord and I was afraid to do these dungeons on the crappy computer. Seems like a good idea, but also seems kinda grindy(?), idk.

Dungeon Reworks: Loved most of the reworks tbh. Snek pits, abbys, and udls felt fresh. Cdepths and wlabs felt a bit harder, but that was likely intended. I missed the walls that you could hide behind at the boss in cdepths as I was overwhelmed by the new shot patterns. I ended hiding in the room before the boss for extended periods of time to regen. Imo, the troom in wlabs is a little too hard for a troom. I think my brother lost a character there. I would like to see a rework of the boss in ddocks since it’s still kinda easy. I didn’t try any high level dungeons, such as Lost Halls, Shatters, and Nests, so I’m curious if any reworks were made for those.

White Bags/ST Drops: Still the main reason why I played RotMG over the years. The temporary present sprites are alright, but I prefer the normal bag sprites. It just never gets old, even if the drop is something I’ve gotten for the 20th time, like dbow. I didn’t know book of geb drop from sarcs so that was a welcome surprise, especially if they still go for what they used to go for back in the day. Probably my one disappoint I got in term of white bags was getting a cutlass from ddocks. I wanted the UT Lute :frowning:. Oh well, hopefully will get it eventually.

Forging/Blueprints: I think this feature is awesome although I have only used it once and I’m already having regrets for what I forged >.<. The idea and implementation (imo) is awesome. I don’t know how rare the blueprints are, but the idea that you can create some white bags that you have never gotten before by using other non-wanted UTs is a great idea. I don’t think it’s OP considering that you have to get the blueprint and usually a mark from the respective dungeon to forge a UT. As for my regrets, I spent 5400 fame to buy the blueprint to forge a dbow and did forge one. I did this cuz I wanted to see how OP dbow is on bard with the increased range. Well 2 UDLs after forging, I got a dbow xd. A backup dbow is never a bad thing though and getting fame is relatively easy with the rework.

Vault Rework: New vault is definitely better since all items are stored in one place. Also, can store 16 additional pots. I’m sure the bugs related to the vault are known (connection forced close), so as long as those are fixed, the vault is much better than the old.

Server/Realm Queue: Absolutely great features. :heart_eyes:

IC/OOC: I like it. Slight nerf to pets, but imo was necessary. Forces you to dodge, so that’s good.

HP Bar/Scaling: Never realized how useful an HP bar that shows up on the top right when you’re battling a boss could be. Great feature. Also, idk if all dungeon HPs were rescaled as I didn’t read the documentation, but it does feel like it. All the godland dungeons feel fair to me though as it stands. I haven’t tried any of the higher-level dungeons, so I’m curious the changes that were made to those dungeons.

Conclusion: I enjoyed playing RotMG Exalt throughout the last week. I’m not going to go back on until after I graduate from college next semester, but now this game isn’t an afterthought. I will definitely go back on now. If you find the game stale, I recommend taking a long break.

TL;DR: Played RotMG for the first time in a couple years. Tried exalt for first time. Played on crappy computer, but game performed fairly well. I basically like all the changes that were made as they made the game feel fresh. Will form opinions on changes to high-level dungeons and exaltations later.

I’ll end this post with some questions that I’ll probably find answers to by reading the forums and documentation. Is it still possible to do lava walk in Shatters? Were there major changes to shatters? (Shatters were really boring imo) How hard are LHs now that dungeon caps seem to be working? Now I will go back to lurking. Ok bye.


#10437

I think many of us have come to similar conclusions as you with your points.

As for the questions:

I’ve heard that it’s still possible, but requires much more care in proper execution.

No, not yet. That’s in the queue for DECA, but nothing has come to pass at this time. I think there’s still at least a couple more dungeons ahead of that rework in line, but I could be wrong.

With the modifications to healing and hp scaling, it’s definitely better to go with small/medium sized groups over large ones! DECA took some “anti-raid” measures several months ago.

I am speaking mostly for myself, though. There are sources far more reliable than me, so it would be wise to still do some research.


#10438

Mbc survival is superrrr hard now


#10439

On the other hand if you can dodge well, it becomes easier. It’s more than just MBC’s survival phase that is scary, post-survival are particularly threating too.


#10440

Looks I should take a break from RotMG and do other things like getting back to translating Chinese song lyrics to English (even though I am trash at it).

Really reminds me of my laptop, not a gaming laptop but can run well (because of 2x DDR4 8GB RAM). But if I don’t shutdown my laptop properly for too long, memory leak and lag will happen.

For my last Bard (well petless), I used TShot/DBow/Covert, Skyward Lute/Requiem, Shendyt, UBDef/Vit.

Ah yes, what I used to complained about. To me, they were great bonuses (except Pacifist), particularly Boots on the Ground (more than just underrated but wanted to challenge myself that no one does). Fun fact about me: after such fame bonus was removed, I managed to remain anti-TP for one more month before I started to TP again recently (with total of no TPing 5 months straight).

Really reminds me about when I gave new players old tops when they need stuff. I can recall when I was a noob, random players gave me old tops (but then died with them like an idiot).

Definitely. There is more room to cater F2P players.

My thought about Exaltation is more of an insane grindfest. More than just that, it is so Discord reliant. Those bonuses are good though NGL.

Sometime when I see a white bag sprite, I get a mini heart attack that last a second. Other time, I would say “Oh I just got a white bag” to myself. But you are right, seeing actual white bags never gets old (well at least both of us RN).

Forgefire, 3 unwanted UTs to sacrifice to craft desired UTs. But yes, I myself crafted 3 DBows (had 9 of them total but died with 6 of them).

Yes.

And less face tank shenanigans.

One of the good QoL here.


#10441

Huh? You changed your mind?


#10442

He didn’t change his mind, he was just asked to stop talking about it in every thread, lol.

This is what I have been up to this new year so far! Still loving the VR, and the Rift S really doesn’t need a great PC to run (I have a 1070Ti and I can run the game and record without any issues). Especially since I got the headset for only $175, this has been one of the best purchases of my life.


#10443

soon we’re going to have to ask you to stop talking about beat saber in every thread :wink:


#10444

sorry for the late reply; just catching up with some forum things now

the damaging rings are green when they appear, and they don’t do damage. After a couple seconds they turn pink and you can get hurt by them.

I’m 90% certain that sprite world and ddocks are going to be reworked soon. Those dungeons were announced in the same post as cdepths/sewers/wlab, so I think there was just a part 1, and part 2 is coming soon. They may have just scrapped it though


#10445

Oh, I didnt catch that. thx


#10446

Watch as GammaGamer slowly takes over the pfp’s of the forum


#10447

he’ll never take me alive


#10448

Yes it is


Hello? why is nobody talking about this? [Realmeye updates]
#10449

Realmeye was literally on the page of links including the discord and stuff on old website lol


#10450

I’ll believe you, but I missed an acquisition. I specifically remember repeated warnings of that fact give by them. Mind sharing a link, if you have one?