My apologies if this was already made before, or if this is just a temporary change to accomodate the nest event, but I couldn’t find anything on the topic so I’d figure I’d post about it.
So for those who don’t know what I’m talking about: Now, after you kill the Killer Bee Queen, a large number of blue hive teleporters appear throughout the dungeon in every room, including the spawn and troom. These teleporters warp you back to the boss room.
What’s the problem? It is highly unnecessary for one, and it makes finding the Troom boss potentially more annoying than before. Firstly let’s just question ourselves: Who asked for this change? Who said “Man I give up finding the troom, I wish I could have a magical teleporter near me at all times to warp me back to the boss for my nest completion?” It’s just dumb, you might as well do the same for the Mad Lab, Parasite Chambers, Davy Jones Locker…any dungeon with a troom. It’s just so unnecessary and just clutters up the dungeon.
Worst part? You’re trying to find the troom, a soldier bee charges at you and you back up…right into the damn teleporter. Just, why? I already have to worry about the honey and smaller bees, now I need to worry about getting sent 6 rooms back into the boss room for stepping on the most inconveniently-placed teleporters? My friend tried to take a little breather at the corner of the troom, not knowing there was a teleporter there and he had to run 11 rooms back to the troom…
Why is there even a teleporter in the troom? The boss himself literally drops the portal completion upon death, what is the point of being able to tp back to the boss room after killing the boss that drops the same portal of completion?
Please remove or rework this, it’s just garbage atm