I understand that oryx (o1 and o2 in particular) were made in a period of time when players were less skilled, experienced, did not have as much good gear, and didn’t have pets. But this is 2022 now, o1 dies in like 30 seconds and people end up having to choose if they should do janus or oryx (In some cases, people clear oryx and pop wine cellar so fast they may not even get to the wine cellar on tome). I also understand the first oryx is just a simulacrum but he is the face of the game and that didn’t stop wildshadow from making him so difficult for players back then.
My reccomendation HP buff (Not including boss adaptive HP scaling)
o1 —> 1 million base HP
o2 —> 2 million base HP
o3 —> 3 million base HP
My question follows, why doesn’t oryx have way more health? I would love to fight oryx in a long and tenacious battle. I would go the extreme and ramp their HPs like crazy
P.S: Make oryx stun immune