Hawken Spirit.
17 Item ideas by Scorchmist
smh, you forgot to add the stats and description of this one Scorch :<
https://www.realmeye.com/forum/uploads/default/original/3X/5/7/570c8cc0bbe24521d57a1e2a5b709e53fa33353f.png
woops thats not suppose to be there, i ran out of room so i deleted that and a few others
rip i actually have 5 traps i guess
so it works in a similar way to shurikens. If you are off-centered, and when you hold space your screen turns into this
fml when copying from word, all the imgs dont copy.
then when you let go it goes back to normal and it throws the trap which para for 1.5 sec and slow for 3sec
Some nice sprites, at least the onces I havenât seen. Shame I donât have time to read them all now.
(The outline on my trap Sprite makes it look out of place )
I especially like the ideas of:
-
having a buff radius like a trap where only players withing the circle get a buff
-
the idea that there is a cursor lock as the downside to DPS - like you can only shoot forwards and aim with the rotate keys
wait which one is that? the tranqulity bow? i think you read it wrong. [quote=âStuartcat, post:14, topic:11562â]
I laughed so hard when I saw the microsoft paint editing on the scepter damage
[/quote]
too lazy to change it⌠also sharex editing changes your writing slightly
I love the trap of the Hawken Spirit! Thatâs an incredible idea.
On a slightly unrelated and unintentionally savage note, I have never seen a curlip sprite in my life that I like (not to throw shade or anything, I just donât see the charm :3)
haha thanks! hawken spirit was originally one of my earliest sprites but in forms of armor/rings, then turned into quiver, but felt it best for trap.
Ancient Helmet
the meager stat boosts are hardly impressive enough to consider taking the time to swap out a normal helm for them, especially considering the short duration. and even if you did boost those particular stats the the point where they make a difference, itâd just be a mini-jugg for those who canât get one. itâs just kind of plain and boring.
Robe of Inner Corruption
the 15 def makes this yet another tanky alternative robe like Shendyt and Soulless, and the weapon range increase is really kind of pointless because theyâre already so long-range that start going off the screen without that boost. another plain item with a nearly useless effect.
Berserkerâs Helmet
so you just go slightly faster than normal for shorter duration than normal but also have to put up with no brakes? oh thereâs an extra 200 damage in there. the super speed is really only useful for running across the realm, so basically an extra candy ring. the damage could be kind of useful, but less so due to the out of control running around. this oneâs not exactly bland, but not entirely practical either.
Scepter of Soul Reaping
this is only useful when it kills an enemy, and thatâs only likely to happen in a situation where youâre fighting many very weak enemies. if thatâs the situation, then a normal scepter can kill them just as easily by spamming their high damage blasts for much less mp than this one. I canât see myself using it.
Bow of Tranquility
sprite looks like a book-end. the âlock-onâ may be useful for hitting hard to hit targets, but you put it on the weapon type whose tiered weapon has the widest attack zone and is the easiest to aim of all. as a result, Iâd rather just use a covert and get the consistent hits combined with the possibility of landing multiple projectiles for higher damage. you said that you didnât want it on a wand or staff, but those are probably the most practical weapons to have this effect on in the first place.
Helmet of the Fallen Samurai
sprite looks like a shield. the effect is gimmicky and new, but the actual buff is nearly useless and unneeded. the difference between this and a a normal helm is so very minor that itâs not worth grounding yourself to a tiny little zone. not practical.
Trap of the Hawken Spirit
the effect looks neat, but itâs on a bow class. bows donât shoot that far, and actually throwing the trap ends that effect so it really doesnât do very much at all. Iâd be more concerned about the 0 visibility behind me than the extra visibility given to me in an area I have like no effect in.
Scepter of the Astute Tactician
under what?
seems like another gimmick thatâs only really useful on super weak enemies, and in that case the spamibility of normal scepters works just fine.
Iâll respond to the âboring onesâ later.
i guess thats true, it pails in comparison to jugg. But i still feel it has potential for solo play. [quote=âXaklor, post:21, topic:11562â]
the weapon range increase is really kind of pointless because theyâre already so long-range that start going off the screen without that boost. another plain item with a nearly useless effect.
[/quote]
get yours eyes check xaklor, it is a range decrease thus the higher defense. [quote=âXaklor, post:21, topic:11562â]
but not entirely practical either.
[/quote]
yeah this one could probably have used some more work on it. [quote=âXaklor, post:21, topic:11562â]
I canât see myself using it.
[/quote]
rip you. my basis was things like bosses with small minions or things like sprite gods! I guess its more fun geared [quote=âXaklor, post:21, topic:11562â]
weapon type whose tiered weapon
[/quote]
damn, i didnt consider that, i originally gonna go wand, but i guess shouldâve went wand. [quote=âXaklor, post:21, topic:11562â]
not practical.
[/quote]
i guess the effect was too small for the grounding? maybe ill think of something for it [quote=âXaklor, post:21, topic:11562â]
Iâd be more concerned about the 0 visibility behind me than the extra visibility given to me in an area I have like no effect in.
[/quote]
well gonna take risks, meant for when you have a wall behind you. Although wands wouldâve made it a better choice, but the actual shooting effect wouldnt work. [quote=âXaklor, post:21, topic:11562â]
under what?
[/quote]
rip me, i guess i forgot to copy the image. [quote=âXaklor, post:21, topic:11562â]
seems like another gimmick thatâs only really useful on super weak enemies
[/quote]
its an insurance scepter! meaning you will always get good value from your scepter, and wonât waste it on little enemies. If its a bunch of little enemies, you could insta wreck like 9 enemies.
Thanks for the comments, agreed with most of what you said which exception of the two scepters. and the robe which u read wrong.
what do u think about the sprites,descrip/names other than the shelf holder? i spent most of my time doing sprites.
dang, well itâs not the first time thatâs happened ÂŻ\_(ă)_/ÂŻ
hmmm, well:
Robe of Inner Corruption looks like a purple soulless
Ancient Helmet and Berserkerâs helmet are both totally fine on their own, but theyâre very similar to each other.
Scepter of Soul Reaping looks more like a giant wand than a scepter
I have no clue what the hawken trap is supposed to be
Scepter of the Astute Tactician is good, although I can see why puffagod wouldnât like it that much
Wand of Wicked Sorrow is too wide for such a tiny handle, it looks more like a claw than a wand
I donât really like the extra pixels above the Summoning Circle and the Bubble Fun trap
the dart is really good, Iâd just take off some pixels down the middle of each big feather and make two smaller ones. or maybe Iâll change my mind once you do that and say the big ones are better.
Powerâs staff looks good, but the spell looks kind of shapeless and deformed.
not going to lie, the net is abysmal
and the vine trap is okay, albeit a little odd.
so mostly not that bad, but thereâs some that arenât great.
also the names are all good, and I didnât think the descriptions were bad.
Well thought out ideas with good sprites and great thread layout.
Love the look of the bow of tranquility
yeah the two helmet ended up too similar to each other. Robe of inner corruption i was drawing only referencing water silk and souless so i prob unconcniously copied it. Wand of wicked i guess i totally ignored porportions. I feel that the sprites would be too bland without the particles in summoning/bubble. The net is pretty bad, yeah i couldnt really get a good one going. The vine looks like potato to me.
I was actually quite proud of my names and descrips before someone just upgrades them and makes me feel bad
kinda sad how long it took someone to point out that i was missing something in the astute tactician.[quote=âDesotroya, post:25, topic:11562â]
Love the look of the bow of tranquility
[/quote]
thanks one of my personal favourites
I like the idea of getting more color in realm its what it really needs so everyone dosent end up having the same set because stat wise or how it looks is the best. like in other rpgs their are tons of colors.
This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.