Another Spell...I know guys (Spell Idea)


#7

why would it, it spirals around for 16 shots from the origin of the shot. Because it adds the extra 10-15 damage and its base damage isnt bad and it passes through enemies like the avatar tablet


#8

no it only shoots 16 shots then it ends in a circular arc range


#9

so shot life will be according to how big the range of the spell is


#10

Could you maybe draw a diagram?


#11

It would shoot like the shot pattern of the fire portal, so spirals for 3 seconds or so?

Anyway, not as useful as the other spells.


#12

Especially with the bleeding. Pierce is way more reliable. If you want to compete in the spell department, you gotta make something that is as good as pierce.


#13

ok this does not armor pierce… this does what the tablet does passing through enemies and the extra additive of each time the spell particle hits an enemy it extends the bleeding by 1.5 seconds


#14

There will be added cool down so it would not be broken to have infinite bleeding damage


#15

So there is 16 shots.

16*1.5 seconds = 24 seconds

Max of 24 secs bleeding. Bleeding is 10-15 damage/sec. (10+15)/2 = 12.5.

12.5 * 24 = 300 damage overall.

This doesn’t even compare to other spells, especially since this when a perfect spellbomb is achieved.


#16

dont forget there is 20 shots now and thats only accounting bleeding not accounting 20 shots with range of 10-100


#17

Normal spells are still better; this UT wouldn’t have much use…


#18

Contrary to the popular opinion, I’m a fan of this idea. Although I don’t like the Bleeding effect, I love the idea of a spell that acts like a Fire Portal. The sprite is amazing, as well.
7/10.


#19

Sick idea.
Nice Sprite.
Take my Like.


#20

bleeding is pretty useless on enemies.

not sure how long it takes for it too shoot all the bullets?


#21

What about the king or avatar (what about fire adepts O.o, that would make perfect sense)

Decamenu

I feel like it should do massive damage but no bleed.

(It lowers your defense, on a wizard t.t)


#22

Most people are concerned with the shot pattern…that’s just a whatever when you read this

WHAT THE HELL! This is way too overpowered for almost every situation in which clearing anything in large quantities is required.

The cooldown does not counter this and honestly just serves to be a really annoying hindrance, whereas the MP cost should limit the spamability.


Don’t get me started on your incredible “bleeding” idea.


Missing:

  • Shot/projectile speed

  • Maybe include in a Pfiffel animation

  • Even if you’re an MS paint pro, it’s just a lot easier to visualize, here you go.


#23

moved to Ideas, Items and clarified title. I like the idea of a spiral shaped shot pattern. Not sure what I think of the bleed yet…


#24

oh good catch! i was too confused about the idea to notice that!


#25

Oh hey, did you get regular recently?


#26

got reg 16 days ago…

Sure you could say that