You read that correctly. I believe Chief Beisa is the hardest miniboss in Oryx’s Sanctuary. Don’t get me wrong, given practice, all minibosses in Oryx’s Sanctuary are easy. But comparatively, Chief Beisa is the hardest. Here me out:
Everyone thinks Chancellor Dammah hard because they over complicate the mechanics. Literally every single one of his phases focuses on slow dodging. If you focus on dodging the green arrows that sicken, you win. Even his counter is easy given that you can dodge knife walls sufficiently. “A miasma of death and disease follows in my wake!” is his hardest phase yet even when it is “PvPed” I can dodge every single one of the green arrows by just slowly making my way in a rhombus-like pattern.
Treasurer Gemsbok is easy but can be underestimated. Without tricksters, this boss is practically impossible for melees.
The most agreed upon for miniboss difficulty would have to be Archbishop Leucoryx. I don’t blame them for thinking this way. He has four phases that can be devastating if an orb causes a counter at any point in the run. However, every phase can learned and they all have predictable shot patterns.
Chief Beisa is the only miniboss that can actively chase the player. This miniboss has six phases. “Move in!”, “Spineless runts! Stand your ground and fight!”, “Surround the enemy!”, “Disrupt the opponent’s movement!”, “Dodge, parry, come on!”, “Keep them covered!”, “CHARGE!”, “Flank them!”, and “Strike through, contain all ends!” are seven of his phases, SEVEN that all involve chasing the player. No other miniboss chases the player. Because of this, Chief Beisa is the only miniboss that can get messy with an incompetent group of people. Furthermore, Chief Beisa is the only miniboss that summons four Oryx Elite Falconers which can each spawn a falcon which can shotgun and insta-kill any unsuspecting player, especially without tricksters which floods them all over the place.
Other people think bosses like Archbishop Leucoryx and Chancellor Dammah are harder because they over complicate the game. For example, Archbishop Leucoryx “parses” a lot of players probably because these players rely on a group to get them through the entire game and they don’t actually watch the screen for projectiles. The same can be said for Chancellor Dammah. The whole fight is all about slow dodging and paying attention. Since many players play off-centered with rotation, it makes the fight infinitely harder. I, personally, play the whole game centered at 0 degrees and I find no problem with Chancellor Dammah, especially on his famous “miasma” phase. (Also, some players have bad computers and their render of the knife walls make them lag and die.)
To add credibility, Chief Beisa is the only miniboss I unironically died to. Twice. It might even be harder than Oryx the Exalted God himself.
Who do you think is the hardest miniboss to fight in Oryx’s Sanctuary?
- Chancellor Dammah
- Treasurer Gemsbok
- Archbishop Leucoryx
- Chief Beisa