##Gravekeeper
The gravekeeper fight with a wand and use her Tomb to summon dead players who will help in the fight
####Initial Stats
- Hit Points: 100
- Magic Points: 100
- Attack: 10
- Defense: 0
- Speed: 12
- Dexterity: 12
- Vitality: 10
- Wisdom: 20
####Gain Per Level - HP: 20 to 30
- MP: 5 to 15
- Att: 0 to 1
- Def: 0
- Spd: 1 to 2
- Dex: 0 to 1
- Vit: 1 to 2
- Wis: 1 to 2
####Max - HP: 680
- MP: 390
- Att: 50
- Def: 25
- Spd: 60
- Dex: 50
- Vit: 75
- Wis: 70
###Equipment slots and starting gear
Wand: Fire Wand
Tomb: Old Tomb
Robe: None
Ring: None
###Tombs
####Old Tomb
####Stats - Tier: 0
- MP Cost: 80
- Effect: Spawn 1 skeleton to help
- Cooldown: 3.5sec
####Skeleton
####Stats - HP: 125
- Damage: 65-90
- Lifetime: 3sec
- Shots: 1
- Range: 3.5 tiles
- Projectile Speed: 10 tiles/second
- 1 Attack/Second
####New Tomb
####Stats - Tier: 1
- MP Cost: 85
- Effect: Spawn 1 skeleton to help
- Cooldown: 4sec
####Skeleton
####Stats - HP: 175
- Damage: 75-95
- Lifetime: 3.5sec
- Shots: 1
- Range: 3.5 tiles
- Projectile Speed: 10 tiles/second
- 1 Attack/Second
####Hero Tomb
####Stats - Tier: 2
- MP Cost: 90
- Effect: Spawn 2 skeleton to help
- Cooldown: 5sec
####Skeleton
####Stats - HP: 175
- Damage: 80-100
- Lifetime: 4sec
- Shots: 1
- Range: 3.5 tiles
- Projectile Speed: 10 tiles/second
- 1 Attack/Second
####Goldy Tomb
####Stats - Tier: 3
- MP Cost: 95
- Effect: Spawn 2 skeleton to help
- Cooldown: 5.5sec
- Fame Bonus: 1%
####Skeleton
####Stats - HP: 225
- Damage: 80-105
- Lifetime: 4.5sec
- Shots: 1
- Range: 3.5 tiles
- Projectile Speed: 10 tiles/second
- 1 Attack/Second
####Haunted Tomb
####Stats - Tier: 4
- MP Cost: 100
- Effect: Spawn 2 skeleton to help
- Cooldown: 6sec
- Fame Bonus: 2%
####Skeleton
####Stats - HP: 275
- Damage: 85-90
- Lifetime: 5sec
- Shots: 2
- Range: 3.5 tiles
- Projectile Speed: 12 tiles/second
- 1 Attack/Second
####Soul Tomb
####Stats - Tier: 5
- MP Cost: 100
- Effect: Spawn 2 skeleton to help
- Cooldown: 6.5sec
- Fame Bonus: 3%
####Skeleton
####Stats - HP: 300
- Damage: 90-95
- Lifetime: 5.5sec
- Shots: 2
- Range: 3.5 tiles
- Projectile Speed: 12 tiles/second
- 1 Attack/Second
####Obsidian Tomb
####Stats - Tier: 6
- MP Cost: 100
- Effect: Spawn 3 skeleton to help
- Cooldown: 7sec
- Stat Bonus:+2 Vit,+4 Dex
- Fame Bonus: 4%
####Skeleton
####Stats - HP: 275
- Damage: 90-100
- Lifetime: 6sec
- Shots: 2
- Range: 3.5 tiles
- Projectile Speed: 12 tiles/second
- 1 Attack/Second
####Tomb of Black Magic
####Stats - Tier: UT
- MP Cost: 105
- Effect: Spawn 4 Blackmage to help
- Cooldown: 7sec
- Stat Bonus:+2 def,+4 Dex
- Fame Bonus: 5%
- Feed Power: 670
- Drop from Deathmage
####Blackmage
####Stats - HP: 100
- Damage: 95-110
- Lifetime: 6sec
- Shots: 3
- Range: 4.5 tiles
- Projectile Speed: 10 tiles/second
- 1 Attack/Second
####Tomb of Marble Hero
####Stats - Tier: UT
- MP Cost: 115
- Effect: Spawn 1 marble hero to help
- Cooldown: 8sec
- Stat Bonus:+2 def,+2vit -2 Dex
- Fame Bonus: 5%
- Feed Power: 1030
- Drop from Marble Colossus
####Marble Hero
####Stats - HP: 750
- Damage: 155-190
- Lifetime: 6.5sec
- Shots: 1
- Range: 3.5 tiles
- Projectile Speed: 15 tiles/second
- 2 Attack/Second
##Summoners: - Summoner follow you
When you are attacked or when you attack, summoners start attack opponents.
For another pleyers summoners are Invisible like when Rogue use Cloak
###Edit: - Change MP cost of Tombs
- Change Max Att from 60 to 50
- All of Summoners get - 75Hp (UT -50)
- All of Summoners get - (5-10 damage)
- Gravekeeper + 10HP +5MP
- New Marble Hero shot pattern and sprite
- New Tomb of Black Magic Blackmage sprite and shot pattern