Cursed Water Cloak


#13

Yeah but… It really looks like you just used the Ghostly design and added waves. Maybe consider changing it to different shade of blue?


#14

I wasn’t even thinking about the Ghostly when I made it, but a different shade of blue sounds cool.


#15

Is this better? I dont just want your opinion, i want others (hopefully) too:


All i did, pretty much, was darken everything (and, if u look closely, the top layers of the “checkers” has a brighter appearance than the lower layers).

If you and others like it, I’ll change it and delete this message.


#16

It looks better now, yes. Maybe even one or two shades darker.


#17

I’m gonna keep it at that, ok? Well, depends on if at least one more person will comment on it.


#18

It’s a lot better now! The sprite is better too!


#19

Actually love the idea, would be friction dope for rushing. Yeah for the blue maybe make it a lighter shade so it doesn’t resemble the t6 cloak. Otherwise seems cool. would totally use in game


#20

you mean friggin dope? were you using your phone or something lmao


#21

I feel like an event UT should be a little stronger. Perhaps 5 tiles


#22

yeah my mac has autocorrect i h8 it


#23

mac? go to system prefs, I’m pretty sure there’s a solution to disable auto-correct…


#24

probably, but it’s nice for essays and stuff


#25

Alright, probably the only good idea you have.
Why +25 mp?


#27

I like it, other than the sprite.
:ramen:for you


#28

I thought you reused the ghostly sprite for a second lol. The sprite needs to change, its way too similar to ghostly. Other than that, pretty cool.


#29

I’m making a new sprite now


#30

Here, this one good?


#31

wait no, i have a better one:


#32

Are they any different? They seem to be the same. (I do like it better btw)


#33

I think it just needs a different shape from the normal cloaks, because it still looks similar to a ghostly even if the shading is way different