Just some debuff ideas I had mainly inspired from an MMORPG I used to play. If you have any feedback on the effects or the icons I made for them, let me know.
Constricted
Decreases the Range of the Player’s Weapon (Divide the Weapon’s Range by 1.25)
Feeble
Drain’s Player’s MP by 10/s and Disables WIS Regen
Misfortune
Increases MP Cost of Player’s Abilities by +50
Sapped
Player’s HP and MP are reduced by 10%
Shackled
- Effect on Player: Increases Cooldown of Player’s Abilities by 2s
- Effect on Enemy: Halves the duration of a Debuff from an Enemy (Ex: Slime God originally slows for 6s; if they are Shackled it will be 3s)