You make some good points about how easy the game can be when it’s a very big group, such as vs Thessal, compared to soloing. But it’s meant to be a co-op multiplayer game, so if soloing is tougher than being in a group, I think that’s a good thing. It needs to be balanced well though for sure.
Don’t get sidetracked by the Sewers/Abyss thing for DEF farming - they are basically the same difficulty/same tactics when unmaxed/clearing (run in, lure enemies back, kill them) & if a player can’t cope with Sewers they would surely struggle in Abyss also?
& an unmaxed will get the same chance at the pot, as long as they shoot the boss, because sb amount is so low. Calling out the dungeons a player can’t solo, is good advice, it will either get a rusher to join, or enough ppl to clear through the thing easily. Or get some guildies together for a dungeon crew.
I don’t have electric pet on purpose because I thought it made the game way too easy and every boss a piñata, but if you’re used to elec paralysing I can see it could make the game tougher not having that. I think it’s more fun when the fight is moving around. Didn’t you find it ever boring just standing there shooting a boss that’s turned into a chest by your pet?