But see rotmg is a different story. You canât compare to Netflix because they are just too different. Netflix for example has already attracted 90% of their intended target audience, they are at the stage where they should be planning to sustain that target audience.
However rotmg is different, its target audience % is probably way Low. This is a problem because they will than start relying on âwhalesâ to sustain them, which than further leads to them trying to satisfy said whales. So with such a Low target audience %, they are spending too much time trying to stay afloat and satisfying the âwhalesâ instead of thinking Long term to first attract a larger target audience.
It has become so bad that the Developers are probably afraid of making risky or âgame changingâ changes. They have come to such a bad position that they are now acting like the slave of their own players. Developers should always have their playerbase as their priority, but they should never become so bound by their players (whales) that they lose their own will.
That is why I asked it the Developers goal was just to sustain rotmg or is it to expand on it. If they are just looking to sustain rotmg than I say go on right ahead down this path. This game wonât belly flop if there is no change, but it definitely wonât be the success it couldâve been either.