@Shatter I think in these kind of situations the Developers will have to make the final decision. Do they want to move the game on to the future? Or do they want to live in the past clinging on to their mistakes.
If they truly want to move the game onwards, they will have to make tough decisions that they personally think is best. Or they can just scrounge at the bits and pieces of the gameās past mistakes and try to salvage it. But for how long can they continue salvaging before reality hits them that it is still junk.
It is not a thing for me to say because the game is not my bread and butter.
Sure DECA can keep the game afloat by adding new skins, new items and new dungeons etc, but at the end of the day if the core Mechanic is flawed there will still be many problems.
My question is, is DECA going to just continue heeding the beck and call of a tiny player base, or does it really want to expand into something bigger. Just gotta remember that there are a ton of fish out there to catch, not just the ones in your backyard pond.
In my personal opinion, the way pets were implemented was the biggest mistake that was brought onto rotmg. The mechanics felt like they were not thoroughly thought out. IMO pets felt like a Developerās last ditch effort to make a little bit more money before moving on to another game.