Well here’s my feedback towards the new revamped Ice cave:
Upon entering I was surprised to see new mobs were added. Mainly that new Ice lizard/dragon. I knew to myself I’ve seen it somewhere and I was right:
I’m glad the cave was cut down in length and time needed to clear but I feel it’s still a little too quick compared to what it used to be. I would suggest giving the mobs more HP. This way the dungeon before the boss doesn’t feel long in terms of design but it’s as if your tackling mini “tanky” bosses.
The flying moths and the damaging ice tiles. They now seem to pull away from you when you attack them making you chase after them. Resulting in a confuse and if your not good with confuse controls you could end up on the damaging ice tiles which will mostly likely result in a death.
Some suggestions to the damaging ice tiles would be to give them the same damage as lava tiles. Maybe even reduce the amount in the cave itself.
I was surprised to also see that the big yeti’s had a trick up their sleeve. That big ball of snow that they toss at you can cause quite a lot of damage and if your not careful can kill you. I like it and it allows players to keep a slight distances when fighting them.
For the boss nothing really quite big changed other then invulnerability phases. I was really hoping to see a bigger change. It’s really nice to now actually see the bosses full animations. I’m glad that the chest was removed because it allowed people to leech the dungeon and then rush in for the chest. Now you actually have to help out with the boss.
Other then that I really do love the new cave and I think more people will run it now even myself.