Idea for Lag-Prevention


#1

For the graphics tab on the options menu, it would be nice to have the choice of selecting if a player could see how much a player’s pet heals them for. This is for the Nest, an already-laggy dungeon just by itself. All the numbers above every player’s heads gets in the way of the gameplay and may even cause lag.


#2

I’m pretty sure I have seen this idea before, but it needs to be a thing.
I really don’t need to see how much hp and mp people are gaining, or even losing for that matter.


#3

IIRC, it’s something that some hacked clients have, therefore it’s possible. I’d even say it’s a priority to add something like that.


#4

The hack clients have worked ways to reduce lag enormously, not having those options in prod is nigh on retarded.


#5

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