Least Favorite Realm Enemy?


#336

Part 2

Sorcerer Puppet
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“Good luck finding my tiny-ass spellbombs that can one shot your PPE if you weren’t looking close enough!”

Cyclops God
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“My moat is so broken and incomprehensible that you’re better off trying to solve the AI Escargot before you’re able to find a way into my castle that isn’t the main entrance. While you’re out there, fuming over the unobtainable loot and dungeons that dropped in my closed-off waters, I’ll be safe in here, laughing heartily at your misfortunes. You’re lucky that I even HAVE a drop now, but what are the chances of you actually getting it?”

All of the Magic Woods enemies
“Well, we have all of these enemies for this dungeon, but how do we make them a tough opponent for players?”
“I don’t know, how about we just fucking put a million of them in one place so if anyone wanders into the wrong area they get bumrushed, hallucinated, silenced, and spellbombed simultaneously?

The Keyper
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Lord forgive me for what I’ll do when I find the person who created you.

Post-update Skuld
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I don’t have anything clever to say here, just fuck you. Your boss fight is probably the most annoying in any dungeon I’ve ever done. You’re the sole reason I hardly ever run cems anymore.


#337

He’s become a total pushover since the MotMG revision, though…


#338

Yeah, he’s gone now but…

WHY??? WHY??? WHY DID DECA MAKE AN ENEMY THAT DID LITERALLY NO DAMAGE PREVIOUS YEARS SUDDENLY BE THE MOST DANGEROUS ENEMY IN WHATEVER DUNGEON ITS PUT IN?

It would have been fine if they actually communicated that it would be buffed with us, but noooooooo. Seriously, why is there sometimes such reckless abandon in the game design of a permadeath game where people sink real world money into their character?


#339

Urgle
I hate urgles with a passion. Just look at this ugly pink thing with eyeballs all over it. I hate how it weakens you, which is just plain annoying.


#340

What else? This dude can also inflict AB and Blind.


#341

Yeah, I’m most annoyed by weaken though, as when a cube god spawns or smth I often wont hit sb if I get weakened and it is almost dead when I tp there.


#342


#343

Tbh keyper is one of my favorite enemies. I especially like the lore behind him!


#344

Why though?

@Toastrz Why though?


#345

Why do I like lore? He’s a dwarf that got corrupted by the crystal entity how cool is that


#346

this piece of shit. and apparently they eat pets who are released


#347

Not necessarily my least favorite per se, but I dislike oryx 2. shotguns are some hot bullshit and promote leeching


#348

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Who the fuck made these? These guys literally promote leeching and wizard clearing strat, and discourages players from actually standing in the front line as a melee.

I’m assuming their intended purpose is to punish players who dares to rush inside the room without caution, but on top of the fact that this mob literally punishes even the cautious players, the whole purpose which makes players not being able to hit an enemy before it tries to oneshot you is horrifying. No matter how strong you are, you have to make sure it is chasing you in order to do safe damage to it. At least make their jumps slower and actually react-able.

As if knights will ever land their shield on these.


#349


no comment


#350

Lag

This guys is the one who created lag to kill players. Can’t tell how many times I died from it. Either stacked shots after rubberbanding or end up sitting on a boss.


#351

Urgle one of the worst annoying enemies, throwing orbs everywhere while inflicting status effects with no good loot.


#352

terrible

These things that spawn in the Crystal Worm Father Event.

While the Father is firing off barrages of boomeranging white shards and covering the entire field, these things will spawn under your feet instantly killing your character with a ring of defense ignoring bullets.
If you avoid that fate, they will fill the rest of the already cluttered screen making it even more a pain to clear.

Seriously, who designed the event boss for fungal cavern? Easily my least favorite, the worms spawned after the mushrooms stay invulnerable for too long, and the mushroom waves aren’t fun to clear.
And why does everything have to pierce through players and hit multiple targets? I don’t like this trend.


#353

image THIS LITTLE PIECE OF SHIT


#354

There are so many annoying enemies in the library. I have a hard time convincing myself to go into one. For a mere godlands dungeon, it has a lot of kill potential.


#355

As it should be.
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:imp: