Well, it’s nice to be back on the forums.
Since I left this game around 2-3 months ago, I recently heard about the porting of RotMg to the Unity engine which got me very excited. I may have discussed these ideas in my previous forum posts, but here is something that I would like to see changed sometime.
Revamp the Trading process
As you know, trading is a big part of this game since Realm is a very economy driven game to say the least. I’m not entirely sure which server it is, (since it frequently changes) but I believe that the “trading server” is USWest2 as of today. I believe it would be incredibly nice to have a designated trading sever (it could be called “USTrade” or something like that) that has a bigger nexus than other servers, and no realm portals. This server would be made solely for trading and buying items. Since the trade server right now is a clusterfuck of people spamming messages, a more organized “marketplace” type area would be very convenient. There could be different sections in this trade-based nexus where all players selling ST items would go in one area, while people selling Armor’s and weapon’s could go to another area. This would make trading, a big part of realm, a lot more pleasant experience.
Another idea that is related to trading, is making the Realmeye trading a lot more efficient. For example, if I see an offer I like on Realmeye, the only way of communicating to that player is either by sending them a message over Realmeye (ineffective) or doing /tell in the chat. While this does sometimes work, mostly the other person with the offer will be in the trade server and will most likely not see your Direct Message due to the sheer amount of spam in that nexus. Maybe they could add a message system where a message would pop-up on the players screen that says “this player wants to trade [this item] for your [this item]” and if they press accept, they will be automatically transferred to the server they are in, making trading a lot more efficient.
These are just ideas, tell me what you think about this.