So not really exciting, just an idea popped in my head and this class would be quite useless with large crowd, this class is mainly for solo, and this idea is quite popular in other games but I haven’t seen any idea about this class on realmeye yet so i’ll make it
Manipulator
The Manipulator uses his/her dagger to damage enemies while using his/her crystal ( or something legit for a manipulator) to temporary turn enemy to friend
stats
HP:720
MP: 252
ATT: 60
SPD: 60 ( or just 75 like usual)
VIT: 40
DEF: 25
DEX: 75
WIS: 60
Ability:
t starter: crystal of charming
Mp cost: 60
Effect: Manipulated ( or new effect name)
Duration: 4s
Manipulate radius: 3
Maximum manipulated enemy: 1
T1 : scew the name
Mp cost: 70
Duration: 4.5s
Manipulate radius: 3
Maximum manipulated enemy: 1
T2: scew it
Mp cost: 80
Duration: 5s
Manipulate radius: 3
Maximum manipulated enemy: 1
T3 : nope
Mp cost: 90
Duration: 5.5s
Manipulate radius: 3
Maximum manipulated enemy: 1
T4:
Mp cost: 100
Duration: 6s
Manipulate radius: 3
Maximum manipulated enemy: 1
T5:
Mp cost: 100
Duration: 6.5s
Manipulate radius: 3
Maximum manipulated enemy: 2
T6:
Mp cost: 120
Duration: 7s
Manipulate radius: 3
Maximum manipulated enemy: 2
vit +2
wis+2.
Note: crystal cant manipulate bosses
Well that’s my new class idea, probably wont work out because it would be like a fancier decoy, maybe deca can even make a ut prism from this but that’s just an idea, leave feedback, probably gonna hurt my feeling but whatever
UT for anyone wants:
Mp cost: 150
Duration: 5s
Manipulate Radius: 3.5
Maximum manipulated enemy: 5
Manipulated enemies reduced 50% max hp, reduced 50% damage