New Class The Traveler


#1

##Traveler

####Items
#####Katana
#####Bag
#####Leather Armor
#####Ring
###Stats
Initial Stats:
Hit Points 150
Magic Points 100
Attack 13
Defense 0
Speed 9
Dexterity 10
Vitality 15
Wisdom 15
###Gain Per Level
HP 20 to 30
MP 2 to 8
Att 1 to 2
Def 0
Spd 0 to 2
Dex 0 to 2
Vit 1 to 2
Wis 1 to 2
###Maxed
HP 720
MP 252
Att 50
Def 35
Spd 55
Dex 60
Vit 55
WIs 75
###Bags:
###Crap Bag

####Stats

  • Tier: 0
  • MP Cost: 60
  • Cooldown: 3.5sec
  • Duration To Self: 0.3sec
  • Effect To Self: Invulnerable, Slowed
  • Duration To All: 3sec
  • Effect To All: Armored
  • Feed Power: 5
    ###New Bag

    ####Stats
  • Tier: 1
  • MP Cost: 65
  • Cooldown: 4sec
  • Duration To Self: 0.4sec
  • Effect To Self: Invulnerable, Slowed
  • Duration To All: 3.5sec
  • Effect To All: Armored
  • Feed Power: 10
    ###Power Sack

    ####Stats
  • Tier: 2
  • MP Cost: 70
  • Cooldown: 5sec
  • Duration To Self: 0.5sec
  • Effect To Self: Invulnerable, Slowed
  • Duration To All: 4.5sec
  • Effect To All: Armored
  • Feed Power: 20
    ###Water Sack

    ####Stats
  • Tier: 3
  • MP Cost: 75
  • Cooldown: 5.5sec
  • Duration To Self: 0.6sec
  • Effect To Self: Invulnerable, Slowed
  • Duration To All: 5sec
  • Effect To All: Armored
  • Stat Bonus: +2 Att
  • Fame Bonus: 1%
  • Feed Power: 45
    ###Climbing Backpack

    ####Stats
  • Tier: 4
  • MP Cost: 80
  • Cooldown: 5.5sec
  • Duration To Self: 0.7sec
  • Effect To Self: Invulnerable, Slowed
  • Duration To All: 5sec
  • Effect To All: Armored
  • Stat Bonus: +3 Att
  • Fame Bonus: 2%
  • Feed Power: 90
    ###Infinite Pouch

    ####Stats
  • Tier: 5
  • MP Cost: 85
  • Cooldown: 6.4sec
  • Duration To Self: 0.8sec
  • Effect To Self: Invulnerable, Slowed
  • Duration To All: 6sec
  • Effect To All: Armored
  • Stat Bonus: +5 Att,
  • Fame Bonus: 3%
  • Feed Power: 185
    ###White Handbag

    ####Stats
  • Tier: 6
  • MP Cost: 85
  • Cooldown: 6.4sec
  • Duration To Self: 0.9sec
  • Effect To Self: Invulnerable, Slowed
  • Duration To All: 6sec
  • Effect To All: Armored
  • Stat Bonus: +7 Att, +3 dex
  • Fame Bonus: 4%
  • Feed Power: 380
    ###Black Bag

    ####Stats
  • Tier: UT
  • MP Cost: 90
  • Cooldown: 7sec
  • Duration To Self: 1sec
  • Effect To Self: Invulnerable, Dazed
  • Duration To All: 6sec
  • Effect To All: Armored
  • Stat Bonus: +10 Att, +5 Vit
  • Fame Bonus: 6%
  • Feed Power: 1000
    ####Edit:
  • Change cooldown to 7sec form 6.2
  • Add Dazed
  • Remove Hallucinating
    ##The Traveler

#2

Very thought out I see. However I was too lazy to read it all but another katana leather class?

After reading it all I can see some problems. I would personally use the T0 bag all the way up to the 0.7 or 0.8 seconds of invulnerability to self. The MP scale up just makes it not worth 10 more MP for a 1/5 of a second more invulnerability time. You may argue it gives armored around you but it isn’t very useful unless in something like a Lost Halls boss battle. I also don’t see a use for below a second if invulnerability. Is this used to tank a shotgun? I see no practical use in the godlands as shots are very fast. You also can’t argue that invulnerability will let you destroy a god wall. 1 second and being slowed is not enough time to kill 2 gods. After noticing its hallucinating it still isn’t enough to do much good.

One use I could see would be to run in to a boss pop it and use Void Blade. But then you have absolutely no way of getting out and will probably be shotgunned.

Edit: Ok I can see use for the black bag. But it would be very precise timing or else out would get obliterated. It would be a quick run in and out damage. I don’t know about anyone else but I feel these are a bit underpowered and useless. I understand you don’t want them to be too good or else Oreo is then rendered useless.


#3

I add Cooldown to all tiers


#4

That still makes the Crap Bag pretty good compared to the others. I don’t have much experience with the game but it just seems useless.


#5

Holy crap!
it give you 0.3sec of Invulnerable and you must wait 3.2sec to use this again


#6

I like this idea alot a totally different idea on the game.


#7

Thanks!!!
One person who like this idea!


#8

Yes but the T1 costs 5 more MP and has .5 more seconds of cooldown and is only 1/10 of a second longer.


#9

Look at its max stats. It would be a nice class to mundane.


#10

Boi


#11

As i usually tell people, why don’t you tell us the idea behind this class’ creation, the intended playstyle, its strengths and weaknesses. I’ll refrain from reviewing for now. Good luck!


#12

Why is the top tier ability a white handbag?


#13

One word: OP


#14

I don’t really think the theme fits with the abilities’ effect. For a traveler class, you wouldn’t expect the ability to be becoming invincible like a tank and protecting others using a backpack. That’d be more like a guardian class or something.

I also think the backpack tier progression is a bit strange and inconsistent. The idea overall seems to lack effort.


#15

It’s fancy! I thought it was quite funny to have a white handbag as t6.


#16

I think that’s just two words, just abbreviated.


#17

I kinda think the sprite look a bit of too.


#18

Then: Just one word: O.


#19

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