Rip cnidarian reef.
Patch X.27.0.0 - Pets and Jellies
I suppose you still can level up a lvl 10+ character, but a brand new one will gain very little experience form opening chests - thatās what prompted my question.
It used to take you straight to level 10, and at level 10 it would take you to 15 or so, not you need 10 quest chests to level up at any level.
Thanks for the video evidence
What I meant is that at low level you āwasteā more experience because the max 10% level you can get is much lower than the exp the chest could give.
remove bottled medusozoan cooldown and make it spammableā¦ give high mp consumption instead about 150 - 200
Iām wondering what this entails. Still seeing progress as a fraction of max lvl as opposed to next lvl.
The āFeed Powerā below the name is shown now, but thatās not progress bars so idk, it goes up and green when you select something, so it does make progress more clear.
Oh this is new, a little fella appearing on the minimap when you unlock a class:
The General Chat Thread
Can that even be abused? The invincibility does nothing on bullets that are already rendered.
can you show me proof of that? I donāt think thatās true and in my experience Iāve never seen evidence of this.
It says so in the patch that introduced tp invulnerability (A Biffy Update!)
āYou can still get hit briefly, if projectiles are already rendered for you (when close to the Encounter for example), so be careful and donāt rely on it for short distance teleports!ā
Okay, thanks for the proof. However, Iām still pretty sure the majority of projectiles flying at you wouldnāt be ones rendered before you teleported.