Projectiles [are wrong when using Sunflower Archer skin]


#1

So uh
https://gfycat.com/UnfoldedEnragedFrog

Why are the projectiles different to the regular t11 reskin projectiles??


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X.31.4.0 Release Candidate
#2

It appears to be a bug that’s only happening to a select few, projectiles change to that after they enter the dungeon/change maps.


#3

[Moved :arrow_right_hook: to #game-discussion:bugs.]


Edit: and from the below comments, I’ve edited the title [explainer text] to more accurate.
From: [Frost Bow has wrong projectiles], to: [are wrong when using Sunflower Archer skin]


#4

it’s a problem with that skin specifically btw, not the actual bow. any bow used by that skin has those projectiles until they switch out to a different bow.


#5

Being the Sunflower Archer?
https://www.realmeye.com/top-characters-with-outfit/775/19403//


#6

That’s so interesting. I’ve had the sunflower archer for ages and never noticed. I’ll try later.


#7

Weird. I’ve not played on my Archer for a while - will check if this truly is the case.
A bizzarre bug for sure…


#8

It’s happening because of the Sunflower Archer skin, and so every bow will have those “Sadamune” projectiles.

When you switch an area the bug appears. (I already reported that to deca)

I posted it 17 hours ago on reddit:


#9

the bug appeared with this most recent patch, you never noticed it before because it didn’t exist before.


#10

pretty wierd bug, tried it out on some different weapons and they all looked odd, especially clover bow.


#11

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