Rework the boss room at Heroic Abyss


#1

The boss room on Heroic Abyss is randomized and sometime it have ridiculously large part of lava so player doesnt have a lot of space to dodge the incoming attack.

the idea here is to give Heroic Abyss a fixed boss room instead of randomized so it make the fight easier


#2

Give us a example kiddo


#3

2 Ideas that come to mind are a ring of the harmless lava tiles (the ones on top of lava) instead of the lava, so you are slowed but not damaged, or a guaranteed 2 block wide path of those harmless lava tiles from the entrance of the room to the inner floor where the boss is, with randomized harmless tiles throughout the rest of the lava so that the player can safely get close to the boss to activate it but will still have to focus on movement when dodging/circling


#4

the idea behind these heroic dungeons is how we used to play before pets…
don’t rush in for the kill
if need be, go back to spawn and regen
yes, it takes patience


#5

Well, Habyss apparently spawns invisible shots from all the way outside the boss room, which includes spawning area, resulting in taking decent damage even when outside. There’s a video on reddit where a person dies due to it but I’m too lazy to look up for it for now.


#6

U sure theyre not just sitting where the inwards spiraling shots begin?


#7

They were doing like 5 man Habyss, Dropped down hella low, went to spawning room to regen at ~150 hp, died out of blue


#8

Isn’t it supposed to be hard lol


#9

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