Pretty much everyone agrees dagger classes have fallen behind the times and are in need of being brought back to relevance. My fixes here are fairly short changes that don’t drastically change the class, since I think anything more warrants a full redesign. And yes, these have probably been said before somewhere.
For assassin: It’s a dull class whose one niche is being able to safe spot and hurl poisons at insane ranges.
My fix: Give it a max cast radius (Let’s say 6.5 to be a bit more than wakis) and crank that ability damage output way up. Essentially make a dagger version of wizard, more limited in range with slightly more survivability, it’s simple and dull but it’d still be better than sin’s current state. Possibly even rename the class to grenadier since sin never really felt like it fit.
For Trickster: Decoy’s have always been a really strong ability when used right, but design is shifting to make them less useful or outright useless in some cases.
My solution: Let decoys shoot at the user’s point of aim. Now there’s a lot of ways of balancing that to not make it too strong, self-debuffs equal to decoy duration, reduced RoF from the decoy, etc. But I think it’ll make the class very interesting to play with, some UTs could even go to the extreme of self-stun and the decoy is your full dps. I’m not sure this’d cause any problems but feel free to point them out (If figuring out which one you are becomes an issue, give the decoys or user a border)
For Rogue: The nature of invisibility makes the class want to be solo, but to do the endgame you need a group, so invisibility becomes pointless (other than while invis procs)
My answer: Take the priest’s less heal per person detector/calculator, and throw it on cloaks so that if you cloak near other players you gain scaling “buffs” (basic +att/dex for example). The baseline rush ability is unchanged, you still go invisible to gain your procs, but the game actually acknowledges being invisible in a crowd is pointless and gives you something to compensate. You can even game the system, cloak in a crowd then go in with your invis. (As I recall the teleport of plane occurs before the invis, so you wouldn’t be able to do that sneaky move)