Since months I wanted to share some ideas, or some fixes how to “improve” the game.
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Remove the damage from Medusa bomb and instead make them petrify you, the bomb or the shots should petrify for like 2 seconds.
I mean come on, it’s a medusa. -
People who are opening dungeons should get more rewarded. In that case I mean, the drop rate should get better for them. I open mostly hundreds of dungeons just to get a white, but RNG isn’t with you mostly.
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Speaking of RNG, let’s say you are hunting the same boss or an event white over and over. After hundreds of attempts you are still getting zero. What if the chances for this certain white bag gets better, the more you do?
After you have done over 250 of this boss, you should have big chances for whites. It will reset when the white bag gets dropped. -
It’s time for some new enemies in the godlands, we need some new enemies there.
Or make a complete new biome, which is more difficult than the mountain enemies. -
An even better loot potion than currently: 2x chances… But yeah there’s the rng again.
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Back in 2012/13 it was possible to buy stuff in the nexus with account fame, please bring that back.
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Back in the really old days there was a thing called gravelooting. You could pick up his items when he died. You were like hoping that person to die, just to get his items.
Reddit thread: https://www.reddit.com/r/RotMG/comments/8if90p/some_ideasfixes_i_want_to_share/
What do you think of this? Tell me.