No. You didn’t. Your new idea revolves around the hope that making Legacy items obtainable via Fame will fight RWT. But it costs 10K Fame? A cheater won’t think, “10K Fame sounds reasonable for a few Legacy items. Let’s play legitimately!” They’ll think, “Ehhh…10K? I’d rather just spend a few bucks.”
My point: Making Legacy STs obtainable won’t stop people from buying from RWT sites. Oh? They can be bought for Fame? They don’t give a shit. They’d rather just buy them off some shady place, much like they do for pots. Oh? You can get pots from dungeons? Who cares? You can just buy them with money.
Tell me, what is the difference?
I have few clues on what you’re trying to say here, but I think what you mean is, “They’ll start duping UTs/STs in the future.” If that’s the case, there’s a not-so-secret method called “duping SB items and selling accounts.” UT/ST duping isn’t really a new subject.
This ties back to what I said previously. Trying to give more incentive to grind for the items without cheating? That’s great! But your new idea doesn’t do that.
I’m talking about everything, whether they’re stat potions, gear, whatever.
You keep saying this, but even if you perceive this whole thing as giving up, the devs still shouldn’t act rashly and follow through concepts that are arguably flawed to the core. “Basically you are saying?” I’m not saying anything like so. If there’s an idea that’s both fair to the players and game while chipping away at RWT, I’m all for it. Just because I disagree with specifically this idea and think it’s rather shortsighted, that doesn’t mean I believe in giving up and letting the game become some breeding ground for illegal business. I’m saying that so far, there doesn’t seem to be a set solution, and if there does happen to be one that isn’t overly complicated, the devs would have found it by now.