Test chest rework 2: electric boogaloo


#1

A while back I made this thread here because I was annoyed at test chests instantly dying:

A real solution occurred to me while sweeping the godlands - timed self-destruct.

Test Chest
Health: 10,000,000 (or similarly crazy high amount)
Defence: 0
Soulbound threshold: 1

AI: Flashes red for X seconds after reaching 9,999,000 health, then selfdestructs. 5 is probably enough, 10 maximum.

Thoughts/hate/etc?


#2

Not a bad idea.


#3

Not only test chests but I would love to see an Oryx and O2 buff in health. Sometimes you don’t have time to even connect and reach the boss that is already almost dead.
Real problem with test chests is: You can leech all the boss, just move when he is dead with a wizard with EP, ninja with sullen or warrior with pixie/dblade. And leave some of the ones that did most damage to the boss without drop.


#4

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