What are the five masks?
The five masks are five unique UTs that drop from the Snake Pit, Manor of the Immortals, Lair of Draconis, Oryx’s Castle, and the Lost Halls. Masks are ring slot items, and have special effects that can be activated once every 90 seconds by pressing ‘Z’ (of course, this key would be able to be rebound). Each mask contains a part in a small story, but the long term of this idea I want to make a mask of each dungeon, and have a much longer more intricate lore etched into the masks as a whole. These first five masks are mainly too see what people think of the idea, and whether of not I should expand on it. Keep in mind that this idea is very early in creation so the stats and effects of the masks may not be perfectly balanced. The goal of this post is not just to share the idea, but also to gain feedback on the viability of the concept.
The Horned Serpent
"As we arrived at the site of the masked man’s creation, we witnessed unrivaled horror…"
Stat Bonuses:
+5 Def
+5 Spd
+5 Dex
Effect:
Once every 90 seconds while outside a dungeon, the wearer can press ‘Z’ to release a cloud of deadly poison within 2.5 sqrs of their cursor. All enemies caught in the cloud will become paralyzed for 4 seconds and receive 400 points of poison damage over the course of 4 seconds. The damage dealt by the poison counts toward soulbound damage and ignores enemy defense.
Drops From:
Stheno
The Risen Bat
"…ten eyes of crimson stared through us, and a single thought rang through our minds…"
Stat Bonuses:
+5 Def
+5 Atk
+5 Vit
Effect:
Once every 90 seconds, the wearer can press ‘Z’ to grant their weapon the vampires blessing for 10 seconds. While enthralled by the vampires blessing, damage dealt by the wearer’s weapon is increased by 15% and 1.5% of all damage dealt is restored back to the wearer.
Drops From:
Ruthven
The Gilded Dragon
"…Help us. We pleaded to our ancestors, as five cruel faces grew large within our vision…"
Stat Bonuses:
+5 Def
+5 Spd
+50 Hp
Effect:
Once every 90 seconds, the wearer can press ‘Z’ to create a gilded circle for 20 seconds. Players within the circle receive 10% less damage from all sources, deal 10% more damage, and regain health 25% faster. Enemies and enemy projectiles also move half as fast while inside the circle.
Drops From:
Ivory Wyvern
The Mad God
"…A sound rang out. One unheard by most, but heard only to us, which banished the unborn…"
Stat Bonuses:
+5 Def
+5 Atk
+50 Hp
Effect:
Once every 90, the wearer can press ‘Z’ to teleport to a new location, while also granting a madness effect for 10 seconds. After teleporting, the wearer becomes mad with power and will now 10% more damage, take 10% less damage, move 10% faster, and shoot 10% farther, but will be drunk the whole duration of the effect.
Drops From:
Oryx
The Empty Vestige
"…The faces recoiled, petrified by the symphony of death, and fell each to a different pit."
Stat Bonuses:
+5 Def
+5 Atk
+5 Dex
Effect:
Once every 90 seconds, the wearer can press ‘Z’ to become ethereal for 7 seconds. While ethereal, the player can not deal or take any damage, and is not effected by and can not use any abilities or effects of any kind. While ethereal, the wearer also gains a 15% bonus to movement speed and health regen.
Drops From:
The Void Entity
Should I continue working on this idea?
- Yes
- Yes, but you should change __________
- No
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