The hunter is a bow class that has more hit points, defense, and attack than the other bow classes, however, loses speed and dexterity because of it. He uses bows, pillars (explained below), leather armors, and rings.
Pillars are the hunter’s special ability. When activated, the hunter forms a stationary pillar, each ally who’s in range get a small def buff and damage buff while each enemy in range gets gradually damaged.
Wooden Pillar: (T0)
MP Cost: 30
Radius: 2.5
Duration: 5s
Effect: +7% def and att to all allies in range, 30 damage/sec to enemies in range
Feed Power: 5
Stone Pillar: (T1)
MP Cost: 45
Radius: 3
Duration: 5.5s
Effect: +9% def and att to all allies in range, 45.45 damage/sec to enemies in range
Feed Power: 10
Vine Pillar: (T2)
MP Cost: 65
Radius: 3.5
Duration: 6s
Effect: +11% def and att to all allies in range, 66.6 damage/sec to enemies in range
Feed Power: 20
Fiery Pillar: (T3)
MP Cost: 80
Radius: 4
Duration: 6.5s
Fame Bonus: 1%
Effect: +13% def and att to all allies in range, 84.6 damage/sec to enemies in range
Feed Power: 45
Dark Pillar: (T4)
MP Cost: 95
Radius: 4.5
Duration: 7s
Fame Bonus: 2%
Effect: +15% def and att to all allies in range, 100 damage/sec to enemies in range
Feed Power: 90
Light Pillar: (T5)
MP Cost: 110
Radius: 5
Duration: 7.5s
Fame Bonus: 3%
Effect: +17% def and att to all allies in range, 120 damage/sec to enemies in range
Feed Power: 185
Sky Pillar: (T6)
MP Cost: 110
Radius: 5
Duration: 7.5s
Stat Bonus: +2 VIT, +2 WIS
Fame Bonus: 4%
Effect: +17% def and att to all allies in range, 120 damage/sec to enemies in range
Feed Power: 380
Rainbow Pillar: (UT)
MP Cost: 90
Radius: 6
Duration: 5s
Fame Bonus: 6%
Effect: Enemies in range get dazed, there are no buffs for allies
Feed Power: 800
-Extra information
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The doom bow will work great on the hunter since he has 85 attack he’ll deal insane amounts of damage to enemies.
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The rainbow pillar will work great when there’s a lot of shots to deal with, like in FFA tombs.
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Since the hunter doesn’t have a lot of DEX, he will work remarkably well with a warrior.
Here are his stats.
Initial Stats | Gain Per Level | Average at 20 | Base Stat Cap | |
---|---|---|---|---|
Hit Points | 150 | 20 to 30 | 625 | 720 |
Magic Points | 100 | 2 to 8 | 195 | 252 |
Attack | 12 | 1 to 2 | 40 | 85 |
Defense | 0 | 0 | 0 | 30 |
Speed | 12 | 0 to 2 | 31 | 40 |
Dexterity | 12 | 0 to 2 | 31 | 40 |
Vitality | 12 | 0 to 1 | 21 | 40 |
Wisdom | 10 | 0 to 2 | 29 | 50 |
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