Galactic serfs! Cower before my 6000+ lines of code!
the Stone Caves of Nores XML is complete! aside from the following items, the Stone Caves of Nores could be implemented in RotMG right now. to the best of my knowledge, these things would still need to be done:
-
Sealed. this is a completely new status effect and would need to be put into the games source code, there’s nothing I can do in XML files to make this happen. however, if DECA decided not to use this, every instance of Sealed could be replaced with pet stasis/sick/weak etc.
-
Bottomless Pits. again, new effect. DECA has to add it, not me. but if DECA decided not to use this either, they can simply be unwalkable tiles like the ones in sprite world. no big deal
-
The ability items. I can’t make a charging effect with xml, nor can I make a focused spell or a multi-stage inferno spawn. DECA would have to add something to make these effects work. (but come on, the Stone Star really should be implementable. just find the one line of code that says “speedy” and replace it with “paralyzed” and “berserk” or something.)
-
Map Generation. the XML documentation is public but the map generator isn’t. I would still need to figure out how the maps are generated and laid out. it sounds like I could handle this myself if I was in UGC, but I’m not.
-
Teleportation gimmick. I know for a fact that this is doable, it was used in the halloween nexus last year. the effect just isn’t documented somewhere I can see. I would need to learn this sorcery.
-
Testing. I haven’t seen a single line of code I’ve written in action, there’s no way on earth it all functions perfectly. once again, I could handle this myself, but I’m not in UGC.
so if DECA wanted this dungeon in action, and wanted to be as lazy as possible, all they would have to do is add me to UGC and add the new ability effects. if they still refused to do the second part, I could probably (though not happily) find some other effect for each ability, but it would be best if they could be added as-is. eventually new effects are going to need to be added at some point, just about everything that can be done at this point has either already been done by something else or is just broken as hell.
one final note, due to the poison buff a while back, Liquid Rage’s damage has been boosted slightly.