this is a pretty useful sometimes, as trickster can activate decoy this way without having to teleport at all. It’s also pretty difficult to “fix”, do you suggest it teleports you to the edge of fog of war, or do you suggest it doesn’t use the ability at all, or…?
Trivial Issues Thread
Exposed is supposed to be (IIRC) -20 def. White demons deal 65 damage even though it armor pierces when exposed.
Exposed does stack with armor broken/armor piercing because your defense can be negative. I think this is intended.
It’s definitely supposed to stack with armor break, and it’s definitely supposed to stack with armor pierce against enemies. On players it’s more debatable, but I personally think it shouldn’t stack with pierce on players. I understand why they made the decision to have it the way it is though.
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Forums are dying… -Book
or the game has no issues!
Yis yis, certain other mod, this game’s issues are no longer merely trivial… -Book
Mr Eyeball now (totally) realizes the repercussions of all those sacrifices. There’s no more offspring to sacrifice. It takes time, and it takes effort on we, the forumers’ part.
So, an actual trivial issue that probably only annoys me.
The Moon Nildrop does not work how its described. Here’s it’s description:
Affects allies around you. Buff your MANA and WIS for 5 minutes or until you leave the area. Nildrops can be combined to provide particularly powerful effects.
Emphasis on “Affects allies around you”.
Now look in the xml:
<Activate amount=“150” duration=“300” stat=“MAXMP”>StatBoostSelf</Activate>
<Activate amount=“15” duration=“300” stat=“WIS”>StatBoostSelf</Activate>
This Nildrop doesn’t actually affect allies around you, it has ‘StatBoostSelf’ instead of ‘StatBoostAura’ on both of its stat boosts. Compared to the other 3 special Nildrops, the Moon Nildrop is the only one that doesn’t affect allies around you, even though it’s description says it should…
(I sent DECA an email about this but I got an automated response…)
“The game is already open:” aka @Henrckboy nvm it was someone else
whats up with that? Occurred twice
Oh it must be GameIsOpen, although idk how that happens. Is he an admin?
Happens due to a little trick where the game, as I understand it, simply replaces certain terms with full strings; in this case, it seems that the The game is already open!
message - which is displayed when pressing play again in the launcher after the game’s booted up - is tied to the term GameIsOpen
.
For convenience, the game “translates” that shorter string to the longer, more descriptive one…except that also causes bugs like these to start appearing, since it apparently doesn’t have any filter for where the shorter string is used.
Trying to only have guild and whispers chat on as per the tooltip does not work. This clashes with the Player Chat toggle option tooltip: