Exposed is supposed to be (IIRC) -20 def. White demons deal 65 damage even though it armor pierces when exposed.
Trivial Issues Thread
Exposed does stack with armor broken/armor piercing because your defense can be negative. I think this is intended.
Itâs definitely supposed to stack with armor break, and itâs definitely supposed to stack with armor pierce against enemies. On players itâs more debatable, but I personally think it shouldnât stack with pierce on players. I understand why they made the decision to have it the way it is though.
This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.
Forums are dying⌠-Book
or the game has no issues!
Yis yis, certain other mod, this gameâs issues are no longer merely trivial⌠-Book
Mr Eyeball now (totally) realizes the repercussions of all those sacrifices. Thereâs no more offspring to sacrifice. It takes time, and it takes effort on we, the forumersâ part.
So, an actual trivial issue that probably only annoys me.
The Moon Nildrop does not work how its described. Hereâs itâs description:
Affects allies around you. Buff your MANA and WIS for 5 minutes or until you leave the area. Nildrops can be combined to provide particularly powerful effects.
Emphasis on âAffects allies around youâ.
Now look in the xml:
<Activate amount=â150â duration=â300â stat=âMAXMPâ>StatBoostSelf</Activate>
<Activate amount=â15â duration=â300â stat=âWISâ>StatBoostSelf</Activate>
This Nildrop doesnât actually affect allies around you, it has âStatBoostSelfâ instead of âStatBoostAuraâ on both of its stat boosts. Compared to the other 3 special Nildrops, the Moon Nildrop is the only one that doesnât affect allies around you, even though itâs description says it shouldâŚ
(I sent DECA an email about this but I got an automated responseâŚ)
âThe game is already open:â aka @Henrckboy nvm it was someone else
whats up with that? Occurred twice
Oh it must be GameIsOpen, although idk how that happens. Is he an admin?
Happens due to a little trick where the game, as I understand it, simply replaces certain terms with full strings; in this case, it seems that the The game is already open!
message - which is displayed when pressing play again in the launcher after the gameâs booted up - is tied to the term GameIsOpen
.
For convenience, the game âtranslatesâ that shorter string to the longer, more descriptive oneâŚexcept that also causes bugs like these to start appearing, since it apparently doesnât have any filter for where the shorter string is used.
Trying to only have guild and whispers chat on as per the tooltip does not work. This clashes with the Player Chat toggle option tooltip: