Damn, a TARDIS pet skin? Count me in.
Unity&Flash Patch Notes/PT/Animations [Patch X.33.1.0]
Update/patch graphic from the main menu news (from Flash yes I’m still a pleb):
(Flash still has the old tutorial.)
Edit: although did the Chickens used to fire feathers at us, like this? Or is this new?
Edit2: yes this seems a new chicken for us on Flash too, it goes into fake rage (runs away):
Does the new Exalt tutorial still have an accuracy training option? To avoid players from pursuing more ‘hacky’ methods of getting their accuracy up?
Nope :c
Also i’m hyped about the new tutorial, so much better.
Need to find easter eggs now
Sigh. Well I guess tombs are gonna be seeing a lot more people staying in the spawn room to accuracy on the asleep bosses, until they add something back in. Fun…
Does anybody know how to acquire the new shards for the animations?? I don’t see any boxes in the shop or drop info anywhere.
In my opinion, i’ll say… in 2-3 hours ? Something like that ? DECA often use the UTC timezone.
“Evening” is a bit vague.
That’s cause Unity is annoying and won’t always work properly.
There’s no set time! Who knows when it’ll start!
Small bump
The animation things are money.
We still don’t know how much money but it’s money.
So you win 5th place in a discord contest and you can buy only one.
For 12$ you can get both.
If i could buy it, i’ll choose the golden shard because it goes on two UTs (QoT and jugg), i don’t have a jugg but i do have a QoT, i have an orb of conflict but no mystic ready while my archer is almost 8/8.
- Golden Shard (QoT, Jugg)
- Chaos Shard (Conflict)
0 voters
EDIT : Should probably show the animations in this post.
Thanks for the graphics.
Hmm the QoT might actually be slight useful to alert that there’s a daze incoming if it hits on target, the other two really only are show-off effects of no meaning to nearby players, so assuming they’re visible to all players, it’s just pay-to-annoy isn’t it. GG.
No, it is only visible if you have ally shots on. Which is correct for me, although i’ll add an option to enable/disable the cosmetic effects.
Weeeell, you can tell exactly when your Jugg’s about to run out…it’s truly P2W in that regard >u<
Wow they are trying to improve on the 100% infallible, ultra modern “count the seconds in your head” method to tell when it’s gonna expire? Like for rogue: press cloak, count to 5 then back out, Lol.
A “shows the duration remaining” is actually a great selling point… I’ve seen Exalt has a timer counter counting seconds on the item sprite in the right panel, but something immediate and natural like a graphic effect directly on our char is a much more natural and good way to handle this. Would be great for tiered cloaks, Prot, etc… Hopefully that will be a QoL done at some point for all other ‘duration’ items we use.
The shards packs (why is everything “shards”?) got a hype image made for the news panel (Flash):