Vit rework


#1

Everyone knows vit is useless, there are a bunch of discussions about it, everyone has different opinions, this idea has probably been said before, but whatever let’s keep the conversation going.

My vit idea is a healing modifier, where 40 vit would mean all healing recieved is x1,0 and at 75 vit it would be x1,25. This is a minor low impact change, but it would make the statt feel usefull at least. Share thought below this is just a rough idea.


#2

5 posts were merged into an existing topic: The Vitality Stat


#6

Can you guys stop?


#7

Merged with active topic.