#Water Pulse Spell
The waves of the sea are under your command, the tides pulsing back and forth to your will
####Stats:
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Tier: UT
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MP Cost: 170
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Shots: 20
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Shot Speed: 15 tiles per second
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Shot Duration: 1 second
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Effect Duration: 2.5 seconds
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Range: 7.5 tiles
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Effect: speedy to self
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Stat Bonus: +5 spd, +25 mp, +5 atk, -3 def, -25 hp
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Special properties: Shots pass through obstacles, shots return to starting point
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Fame Bonus: 6%
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Feed Power: 800
Soulbound -
Damage: 70-110 (90)
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Total Damage: 2800-4400 (3600)
####Drops From:
- Hermit God (0.01% Chance)
- Thessal the Mermaid Goddess (0.5% Chance)
- (However i would like a new dungeon to put it in if anyone wants to make one)
####More info
After the first shots return and vanish, a second wave comes out ending those who survived the first strike. To balance it out an absurdly high mp cost is given to this spell. It also lowers multiple survival stats and this causes it to become highly situational as the wizard is already squishy enough. It does increase speed, including adding the speedy boost to self when used.