I’m gonna rant a little bit, because I think a lot of people are tunnel-visioned.
Personally, I don’t think the game is headed in a bad direction. Rotmg is an old ass game and it has a decent playerbase, even outside of events.
Everyone complains about the difficulty and lengthiness of endgame dungeons, which started the discord meta, to complete them somewhat easily and effectively. While I do agree that this might deter new players, I believe that this is bound to happen at some point. Many other mmorpgs have discord reqs to run difficult raids, because hard raids in any game usually require coordination, while dealing heavy damage.
Honestly, I already find Rotmg mechs to be pretty easy. Although a large majority of the experienced player base memes it. most of it really is just dodging.
I’m one of the few NA players still playing Lost Ark and there is a recently introduced raid called Brelshaza, which requires far more coordination than anything Rotmg offers, blind runs almost always fail on the later gates.
Deca’s main goal is player retention, and exalts keep players in the game for a long time even after completion of most dungeons. I would even dare say that Rotmg is new player and F2P friendly. The game is fairly easy to pick up, and even regular t11 old tops can run most early dungeons in the game. People always argue about pets, but that is not a linear curve. Pet progress slows down the higher level you go, hitting a 70/70 pet, which is good enough, doesn’t take too long.
I think people look see 4/4 reqs and are like “wow, so not F2P friendly, toxic discord meta”, which is true up to a certain degree, but is to be expected. End game dungeons want experienced players with good gear, something that comes with time. If you don’t like this, than no form of mmorpg is fit for you style of gameplay.
On the other hand, I do have complaints about the state of Rotmg.
The 2 main things being:
- Rapid increase in ST sets
- Stale gameplay
Like I mentioned before, even O3 and hardmode Shatters, arguably the 2 hardest dungeons in the game, are just dodging and shooting. There are no real “mechanics”, which is something that I would like to see. The godlands dungeons get boring after a while, and soloing endgame dungeons is difficult and time-consuming. I’ve always thought that a campaign mode would be super cool, but idk how feasible that is.
I believe that Deca knows this, and that’s why they pump out so many ST sets and reworks. Some are good of course, but a lot of them feel forced. New ST sets encourage different playstyles of each class, but that doesn’t add much to the game itself, and is sometimes paywall locked.
Overall, I just wish that they could add something new and fresh, like a campaign mode, but not only limited to that.
That’s all I have to say, have a nice day!