What do people think of weekly events


#13

I dont get whites in any event i do i have 9 8/8’s and im poor in uts i need the weekly events lel


#14

does anyone play the game for the experience?


#16

So, looking at the worst case, you’re saying the current status isn’t so bad? Well, first consider that right now, rather then events, the game isn’t being developed much. Note: I’m not saying that this is a bad thing. I understand that DECA needs something to keep us bust while it works on Unity. HOWEVER, I suffer from event chests, but not in the way other people mention. Most realms are relatively empty now because so many people are running events and only events. Realms take forever to close as I tediously solo event after event. I simply stopped playing, only showing up for small guild runs or to run a hall when I have nothing else to do


#17

The original thing they did with the chests, requiring the dungeon to be cleared, at least encouraged participants to do something instead of:
standing in nexus waiting for an opener,
standing in the first room waiting for a rusher,
standing at the chest waiting for its immunity to expire.

IMO its this that makes most of the events so brain-numbing, that unless you are the rusher you are literally better off doing nothing and not even moving, just TP to the boss, roll the RNG for loot, same on chest, repeat.


#18

Weekly events are pretty shit. They feel more like an obligation so you don’t miss on anything than a real event. Parasites, for example, you lost A LOT of fame by not doing it. They are ruining the economy, as seen by having 3 back to back events in dungeons that drop mana, making it worthless. Honestly, I can see why they would invest in this and not big events as they are working on Unity. It’s nice to see these and realize that they haven’t gave up on the game like Kabam, but still. I don’t like them.


#19

I agree that clearing events are more fun but I don’t remember them working much better.

I tried organizing small UDLs at the time when there was no HP scaling (so in a group with 5 warriors you could just miss the boss) and maybe 3 people were interested of the whole mob sitting in USE2.

Also see:

Parasites are the best dungeon to clear for fame, pots, and safety, but it just doesn’t happen, someone rushes and everybody else TPs to boss room, and you get a nice surprise from behind when a maw gets dragged in. Clearing doesn’t even take long if the whole group plays.

I ended up deciding to nexus/ breaking the chain so often is not even funny.


#20

The game is getting updated really frequently man, I don’t know what you’re talking about. Obviously they can’t just push out updates weekly, but they’re putting out good, quality updates at a very good pace.

I stopped playing out of boredom too, but I wouldn’t dare make the argument that Deca isn’t doing a good job with their updates, even if I don’t agree with a lot of their obviously super greedy decisions.


#21

tbh i dont really care. at least it gives me a reason to farm a certain dungeon. also, i dont really care about the economy at this point, i farm my own pots so prices arent really a big deal to me. even though people dont really like the events, they still do them, which probably means it is sort of a success


#22

Event chest is good but

Bring back clearing dungeon with chest have a better drop rate


#23

The beauty of this game is that, when left alone long enough, the economy will always recover. People get overconfident with their easily acquired 8/8s, decide that they’re pros and then find themselves greeted with a death screen. This causes them to buy more pots from circulation, and the price slowly rises. The issue is when we get a string of events that all drop the same pot(s), and the price isn’t allowed to increase again. Once this chain stops (hopefully soon), the prices should return to normal.


#24

I have no real issues with the events, I think Deca has done a pretty good job keeping the game alive. They make money, the updates are frequent enough and there are no real glaring/ugly issues.

I spend some time running a bunch of events then go back to regular realm play when the events become boring. Repeat this cycle a few times on the weekend when I have time.

People always complain about the economy. I have seen large swings during the almost 7 years I have played. It almost always bounces back a couple of weeks after an event. The WC tops prices are still messed up from Christmas but I don’t really care if they ever recover. It gives all players good equipment at cheap prices.

As for pots I still sell the following on Realmeye trading or USWest2.
8 WIS : 1 LIFE
8 ATT : 1 LIFE
8 VIT : 1 LIFE
8 DEX : 1 LIFE
8 SPD : 1 LIFE - SPD is always slow to sell. I usually just sell it slowly on realmeye.
6 DEF : 1 LIFE
4 MANA : 1 LIFE - Mule it if you don’t like the price. I expect settle out to be 3:1.

I see some people trying to sell many of the rainbows for 7:1 or even 4:1 (DEF) but I really just want to get rid of the pots. Selling is boring for me, free up the space and get back to playing.


#25

While I would like to agree to that, I find it hard to believe that T11 swords can be worth 1-2 mana again…

Omg, you’re playing! If only we can drop these on the ground… it would be satisfynig knowing that the stuff we had found a new home, and we can resume our game loop quicker!


#26

I do miss that. I tend to leave pots and decent items in their bags because we can’t drop on the ground anymore.


#27

That is a good point. When a new tier of items are added into the game, the ones below them do tend to get displaced and are reduced in price (see basically all of the WC and old tops for example).

Yeah, unless something really crazy happens overnight, T11 swords aren’t coming back.


#28

Well… people still demand a higher price for Acclaim, so if you just want [a sword] and only have 2 mana, you are likely stuck with Skysplitter being the best you can get.

Though you could probably pick it up for 1x any-pot, so 2 mana would be “overpay”… unless the seller already has mana falling out of their eyeballs due to the events etc and views it as worthless… though they’re selling Skysplitter so probs not gonna be the case.

So T11 swords are possibly the exception to this, melees being so popular, and the price differential up to Acclaim still being there.


#29

mana’s definitely worthless atm. People give it away for free.


#30

Honestly, events are like drugs compared to normal realming being like food. Events have too much anticipation of reward too quickly and leave me feeling empty and sick after participating for a while. They create an addiction where after a while it isn’t fun but you keep participating so as not to lose out on that extra chance of UT or things you can’t normally get for free.

I think they would be much better if the player limits for dungeons were lowered/restored to what they used to be. There would be less lag, less leaching, and less steamrolling of the bosses, and for Deca more key sales. (I know Deca makes money from key sales and they probably depend on these events for that. So why have they raised the player caps on dungeons?) While it is possible to overfill dungeon if everyone enters right away, the limits would still be a step the right direction.


#31

They are good, people complain when there isn’t anything to do, then they complain when there is something. Just enjoy the good and the events are an overall win for all not just gaining loot but also in terms of fame and dungeon experience. Sure there is lots of lag and people go haywire with their 8/8’s only to get popped easily left and right but still, it gives people to look forward to something while they work on the awaited unity client. Plus deca makes lots of money in the process so win-win for all. Hopefully these types of events continue often in future.


#32

its bad


#33

Since when did people complain when there was nothing to do. People did complain in the Kabam era but that was because the game wasn’t getting any updates. As a further note, when are they turning Oryx’s castle back to normal?