Recently I was reading a @Pxartist thread and it got me thinking. Why does RotMG even have a leveling system again?
What does the level up system add to the game?
An extra layer of bullshit RNG and anywhere from 10 minutes to 1+ hour wasted before being back to actually playing the interesting part of the game.
Rolling is bullshit because it’s something you have no control over. You don’t get better stat rolls based on what you do while leveling or anything, it’s just another pure RNG-fest that wastes your time arbitrarily.
It’s not so bad once you get rich and/or have other characters you can use to farm and feed the new one pots. But for newer players? or f2p players in general? well tough shit, gotta play with what you have or waste even more time rolling for a better character.
How would you guys improve this? Change the way leveling works? Remove it entirely? And how would it affect the rest of the game?