Those weekend/chest events where a couple dungeons drop loot chests are a sham. The incredibly low drop rate makes them no more special than encountering them regularly, especially when getting something like a mystery potion is in itself very uncommon. Even soloing these dungeons, normally or from keys, do not guarantee a drop from the chest. Its a ploy to get people to buy their packaged keys to generate revenue for nothing extra in return and the over-saturation of people touring these dungeons for the loot chest completely destroys the economy as potions of said dungeons are extremely inflated. It does nothing for the player and Realm’s economy.
A better solution would be to follow up more on campaigns. Instead of loot chests, have players collect marks or something that turn into campaign points so that some sort of reward is at least being worked towards in this endless grinding. This won’t solve the economy but it’ll at least make players feel they’re getting their money’s worth and more importantly their times worth. I realize realm is an RNG based game and some players do get the instant gratification of receiving rare loot from the chest or boss, but then there are the rest of us. Grinding bosses are enough of an RNG as most white bags would be received from them anyways rather than the chests. I’ve seen time and time again players in the chat complaining about getting 0’s and running tens of dungeons with no loot. What do you guys think.
TL:DR - Chest events are bad, get rid of them and replace them with campaigns or something.