Fame Bonuses are applied immediately when a character dies, and are added to the character’s base fame to determine the total fame received by the player from the death.
The fame bonuses one’s (living) character currently has achieved can be accessed via the Fame Overview screen
Note: As of Exalt Version 1.2.0.0 (Oct 2020), Fame Bonuses no longer stack multiplicatively.
Notes about God Kills
God kills do not count as monster kills.
Notes about Party Level Ups
Credit for this is given when another player levels up, as a result of the XP earned, from any enemies you have killed. Players that level up will not count toward your Party Level Ups unless you killed the enemy that caused them to level up.
Fame Overview Screen
Players can view the statistics of their living characters and their dungeons completion stats by either clicking on the fame icon associated with the desired character on the character select screen, or by clicking on the blue “i” icon next to the earned fame in the Nexus. This panel will show what bonuses the character would qualify for should it die as-equipped and at the amount of base fame it had earned up to that point.
The Formula
Prior to Exalt Version 1.2.0.0 (Oct 2020), total fame was recalculated multiplicatively with each additional achievement, with all bonuses stacking as they are listed (i.e. ‘Explorer’ calculates only after ‘Sniper’ calculation). Each bonus is rounded down.
Example: If a character gained 100 base fame and earned the following bonuses: Mundane (25% bonus), Accurate (10% bonus) and Friend of the cubes (10% bonus), the process of calculation used to look like:
100 base fame
100 fame * 0.25 = 25 fame (Mundane bonus)
(100 + 25) fame * 0.1 = 12 fame (Accurate bonus rounded down)
(100 + 25 + 12) fame * 0.1 = 13 fame (Friend of the Cubes bonus rounded down)
Result: 100 + 25 + 12 + 13 = 150 fame
However, after said release, the process would go as follows as additively:
100 base fame
100 fame * 0.25 = 25 fame (Mundane bonus)
100 fame * 0.1 = 10 fame (Accurate bonus)
100 fame * 0.1 = 10 fame (Friend of the Cubes)
Result: 100 + 25 + 10 + 10 = 145 fame
You are ultimately in control of most of the fame bonuses your character earns. Some bonuses are suitable if you simply want to earn all 5 quest stars with a specific class. Here are some example bonuses to go for and their boosts (First Born and Well Equipped not included). Note that the percentages shown are a rough percentage of the base fame that would become your total fame (calculated using 1000 base fame).
Note, again, that these bonuses are not applicable as of October 15, 2020.
Average Joe - 146.6%
Challenging Pete - 161.2%
Only the Permanent Bonuses - 177.3%
Grinding Smith - 276.8%
Hardcore Max - 368.5%
Totally Insane but Theoretically Possible - 613%
Example of fame bonuses earning a character ~332% of base fame