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Pets

Last updated: Release 27.7.X5

Pfiffel’s Pet Preview is a useful tool that simulates various aspects of pets.

Pets are allies which follow the player throughout the realm. They have no HP and do not absorb enemy projectiles, but they have abilities which benefit the player in battle, such as healing the player or attacking enemies.

Pets do not disappear when a character dies. They will just return to your Pet Yard.

There are five rarity levels of pets:

  • Common
  • Uncommon
  • Rare
  • Legendary
  • Divine

Pet Eggs

Egg Basket
Pets come from Pet Eggs. Pets Eggs are dropped in egg baskets (seen above) by Lesser Gods, Gods of the Realm, Event Gods, and Dungeon Bosses. Pet Eggs can also be purchased in the Nexus Shop.

Pet Eggs can be found for all 14 Pet Families and for all rarity levels except Divine. Mystery Pet Eggs will hatch a random pet at the given rarity level from any of the fourteen Pet Families.

Pet Eggs can only be used in the Pet Yard, and when used the egg will disappear and spawn a pet. If the rarity level of the egg is two or more higher than what the Pet Yard can hold, then the egg will not hatch.

Pet Yard

Pet Yard Portal
A portal to your Pet Yard can be found in the Nexus and in your Vault. Like your Vault, only you can enter your Pet Yard.

In the Pet Yard, you can hatch Pet Eggs to get pets, feed pets to level up their abilities, fuse pets to increase their rarity level, instruct pets to follow or unfollow you, and release pets to get rid of them.

The Pet Yard can contain up to 50 pets. If you already have 50 pets in your yard, Pet Eggs will not hatch, and you will need to release a pet to make room.

Initially, the Pet Yard’s maximum level is Common. You are able to hatch Uncommon eggs, but in order to fuse a pet to the Uncommon rarity level the Pet Yard will need to be upgraded.

Pet Yard Upgrade Fame Cost Gold Cost
Common to Uncommon 500 150
Uncommon to Rare 2000 400
Rare to Legendary 25000 1200
Legendary to Divine 50000 2000

Pet Abilities

A pet has three abilities which are unlocked depending on the rarity level of the pet. The first ability will always be available. The second ability is unlocked at Uncommon rarity and the third at Legendary rarity.

There are nine pet abilities.

  • Heal: “Heals you periodically”
  • Magic Heal: “Restores your Magic Points periodically”
  • Attack Close: “Shoots at any close-range enemies and deals heavy damage”
  • Attack Mid: “Shoots at any mid-range enemies and deals medium damage”
  • Attack Far: “Shoots at any nearby far-range enemies and deals light damage”
  • Electric: “Zaps any enemy foolish enough to touch your pet. This attack has a chance of paralyzing your foes”
  • Savage: “Your pet will run towards nearby enemies”
  • Rising Fury: “Standing still will charge this attack. Begin moving to release a blast of fury that hurts nearby enemies”
  • Decoy: “Distracts enemies for a short while”

The strength and the frequency of ability occurrence depend on the ability level. Feed your pets to level up their abilities.

The absolute level cap on abilities depends on the rarity level of the pet. A pet’s ability level cap can also depend on the ability level of the pets it might have fused from (see Pet Fusing).

Pet Rarity Abilities Unlocked Maxed Ability Level Cap
Common 1 30
Uncommon 2 50
Rare 2 70
Legendary 3 90
Divine 3 100

Pet Feeding

Feed your pet any unwanted items to increase the levels of their abilities. All items have a feed power value, which is displayed in the item description. Food items for your pet can also be bought in the Nexus.

An item’s feed power value is applied in whole to all unlocked abilities. In other words, feed power values are not divided between abilities.

Feeding a pet requires a fame or gold cost that depends on the rarity level of a pet.

Pet Rarity Feeding Cost (Fame) Feeding Cost (Gold)
Common 10 5
Uncommon 30 12
Rare 100 30
Legendary 350 60
Divine 1000 150

Pet Fusing

In your Pet Yard you can fuse one pet into another to upgrade its rarity level. In order to fuse, the two pets must be from same pet family and have the same rarity level. The Pet Yard must also be upgraded enough to allow for the fusion.

In the fusing window, the pet on the left is the one that will get the rarity upgrade and the pet on the right will be consumed with the fusion. When fusing up to the Rare or Divine level, the appearance of your pet will change.

The ability level cap of the resultant pet will depend on the first ability levels of the two pets that were fused. Fusing two pets with maximum ability levels (MAX strength fusion) will result in the highest possible level cap for the new pet.

Pet Fusing

Pet Fusion Fusing Cost (Fame) Fusing Cost (Gold) Fusion Bonus
Common to Uncommon 300 100 Second ability unlocked
Uncommon to Rare 1000 240 Pet appearance change
Rare to Legendary 4000 600 Third ability unlocked
Legendary to Divine 15000 1800 Pet appearance change

Pet Families

There are 14 Pet Families. In order to fuse two pets, they must be from the same family and have the same rarity level.

  • Aquatic
  • Automation
  • Avian
  • Canine
  • Exotic
  • Farm
  • Feline
  • Humanoid
  • Insect
  • Penguin
  • Reptile
  • Spooky
  • Woodland
  • ????

For each family, Common and Uncommon pets have the same sprite assortment, Rare and Legendary pets share another sprite assortment, and Divine pets have their own sprite assortment.

Pet Skins

Pet Skins are used to change the appearance and the family of your pet. Pet Abilities and Pet Rarity Levels will stay the same.

A Pet Skin item can be used on any pet of any rarity level. The process is not reversible and the item is consumed with use. Note that the appearance change associated with fusing your pet will replace the pet skin given by the item.


Prior to release 12.0.0, pets were aesthetic only (had no abilities), and could only be obtained using Realm Gold. For information about pets as they existed before functional abilities were implemented, refer to Pets Prior to Release 12.0.0.