Welcome to my first class idea!
Game Description: The angel fights with a spear and uses his cross to bless himself and his allies.
Class Requirements: Level 20 with Paladin; Level 20 with Ninja.
Sound when hit
Sound when killed
Equipment slots and starting gear Spear: Steel Spear Heavy Armor: None Ring: None |
Stats
Initial Stats |
Gain Per Level |
Average at 20 |
Base Stat Cap |
|
---|---|---|---|---|
Hit Points |
130 |
20 to 30 |
605 |
700 |
Magic Points |
100 |
2 to 8 |
195 |
252 |
Attack |
10 |
0 to 2 |
30 |
60 |
Defense |
0 |
0 |
0 |
20 |
Speed |
12 |
1 to 2 |
42 |
60 |
Dexterity |
15 |
1 to 2 |
45 |
65 |
Vitality |
10 |
1 to 2 |
40 |
70 |
Wisdom |
10 |
0 to 2 |
30 |
55 |
No, he’s not Finn from Adventure Time.
To make up for the fact that his defense is basically the same as Leather armor classes, his health is less than dagger classes and his speed is also below dagger classes, he has a bit more range with a spear and he uses a cross to reduce incoming damage to his advantage, letting him get closer whenever he can buff himself without as many risk as without it.
I’ll go more into detail but first…
Let’s address the Spear.
The Spear is a new weapon that has a range inbetween daggers and bows and ignores armor.
I took inspiration from the Valkyrie Class that was in testing a year ago as seen here. But added my own twist to it because it felt a little bland as said by many and didn’t offer anything new.
It ignores armor (as spears were many times used to pierce through armor (not actually to pierce armor (as armor was not easy to make a hole into) but instead was effective against armored foes by attacking where there are holes (armpits, groin, elbows, etc))) and it has a fast projectile speed, making it easier to hit moving targets in game.
Spear: (T12)
Tier | 12 |
---|---|
Shots | 1 |
Damage | 120–170 (average: 145) |
Projectile Speed | 31.5 tiles/second |
Lifetime | 0.2 seconds |
Range | 6.3 tiles |
Effect(s) | Ignores defense of target |
XP Bonus | 4% |
Feed Power | 450 |
Here’s a graph showing the Spear’s DPS compared to others:
All stats were set to the same value for the weapons’ DPS to compare correctly.
Here’s a graph showing all the classes’ DPS compared to Angel:
Here are all the tiered spears:
- T0 - Steel Spear - Dmg: 30-45 (37.5)
- T1 - Bronze Spear - Dmg: 30-50 (40)
- T2 - Silver Spear - Dmg: 35-55 (45)
- T3 - Jade-tipped Spear - Dmg: 45-60 (52.5)
- T4 - Rosesteel Spear - Dmg: 50-70 (60)
- T5 - Coldsteel Spear - Dmg: 55-80 (67.5)
- T6 - Nightsky Spear - Dmg: 65-95 (80)
- T7 - Spear of Fear - Dmg: 75-110 (92.5)
- T8 - Spear of Dark Auras - Dmg: 90-125 (107.5)
- T9 - Spear of Overflowing Rage - Dmg: 100-135 (117.5)
- T10 - Spear of Relentless Power - Dmg: 105-145 (125)
- T11 - Spear of Piercing Acts - Dmg: 110-160 (135)
- T12 - Spear of Justice - Dmg: 120-170 (145)
- T13 - Spear of Blinding Light - Dmg: 130-190 (160)
- T14 - Spear of the Living Nightmare - Dmg: 140-210 (175)
Racking Perforator (Agents of Oryx)
A scaringly sharp spear that has been crafted using the same technique as the rest of Oryx’s brutish combat apparel. Its a bit heavy but if one manages to strike correctly, it can decimate a foe in instants.
Tier | UT (Limited) |
---|---|
Shots | 1 |
Damage | 190–210 (average: 200) |
Projectile Speed | 2.5 tiles/second |
Lifetime | 2 seconds |
Range | 5 tiles |
Effect(s) | Ignores defense of target |
Rate of Fire | 85% |
XP Bonus | 5% |
Soulbound | |
Feed Power | 600 |
Now it’s time for the Ability: The Cross.
Tiered Crosses apply a new status effect called Blessed.
Icon:
Blessed reduces damage taken by 20% and is the counterpart of Curse, meaning that if you get affected by Curse while Blessed, Curse will negate the effect, taking priority.
Like Curse, Blessed has effect on Armor Piercing shots and is calculated after defense and defense modifiers.
Tiered crosses offer a passive MP boost to help with the mana consumption on use.
The range is not big like Paladin’s or Warrior’s so it isn’t as easy to buff everyone.
Given this class’ max wis cap at 55, the range only increases to 5 at max WIS, without any other wis-boosting equipment.
Cross Wismod:
Triggers above 40 WIS.
+0.1 range for every 1 WIS.
+1 second for every 10 WIS.
Old Cross
A worn out, moldy cross that blesses allies.
Tier | 0 |
---|---|
MP Cost | 70 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 2 seconds |
Feed Power | 5 |
Tier | 1 |
---|---|
MP Cost | 80 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 2.5 seconds |
On Equip | +10 MP |
Feed Power | 10 |
Tier | 2 |
---|---|
MP Cost | 90 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 3 seconds |
On Equip | +20 MP |
Feed Power | 20 |
Tier | 3 |
---|---|
MP Cost | 100 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 3.5 seconds |
On Equip | +30 MP |
Feed Power | 45 |
Tier | 4 |
---|---|
MP Cost | 110 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 4 seconds |
On Equip | +40 MP |
Feed Power | 90 |
Tier | 5 |
---|---|
MP Cost | 120 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 4.5 seconds |
On Equip | +50 MP |
Feed Power | 185 |
Tier | 6 |
---|---|
MP Cost | 130 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 5 seconds |
On Equip | +80 MP, +20 HP |
Feed Power | 380 |
Tier | 7 |
---|---|
MP Cost | 140 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 5.5 seconds |
On Equip | +110 MP, +40 HP |
Soulbound | |
Feed Power | 570 |
Tier | 8 |
---|---|
MP Cost | 150 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 6 seconds |
On Equip | +140 MP, +60 HP |
Soulbound | |
Feed Power | 855 |
Tier | UT |
---|---|
MP Cost | 150 |
Effect(s) |
Party Effect: Blessed within 3.5 sqrs for 4 seconds |
On Equip | +5 ATT, +5 DEF |
Soulbound | |
Feed Power | 950 |
Tier | UT (Limited) |
---|---|
MP Cost | 100 |
Effect(s) |
On Enemy: Curse within 5 sqrs for 3 seconds On self: ATT boost (+10 ATT), DEX boost (+10 DEX) for 3 seconds Demonic Possession: On taking damage below 80% HP: Fire a stream of 20 shotguns of 5 shots aimed at your cursor, each shot dealing 100 Armor Piercing Damage |
On Equip | +5 SPD, +5 DEF |
Soulbound | |
Feed Power | 700 | WisMod | No |
Tier | UT |
---|---|
MP Cost | 50 |
Effect(s) |
Spawns a chicken that walks 5 tiles in the direction |
On Equip | -10 SPD |
Soulbound | |
Feed Power | 500 | WisMod | No |