Dungeon Idea- Olympus


#23

you put artemis in 3 and 4…


#24

-Yes, that’s why I hate her “set” as huntress

-I just don’t know about the idea of mixing. And if you see the sprite above, it kind of matches a mix of the two (it would basically be like the stone guardians, which both drop A.S.S.)

-Yes, but since he is one of the harder bosses his health should still be pretty high. I was thinking about a buff of berserk and damaging (w/out the speedy) for the helm. But an idea that will probably be implemented before this (if this ever is) has a helm that does that, so I was gonna have it do damaging and also monsters within a certain radius take dmg. Sword idea seems pretty solid, if I went for two or more items. Just have to find a good place for it since we already have a lot of swords

-haven’t though much about poseidons spell yet, it would probably be like a normal spell (cept maybe with piercing enemies or obstacles?.. (probably obstacles) and adding a status effect). Trident would have three shot (since it’s a three-pronged trident) which maybe would pierce armor, giving good DPS if you hit with all shots.

-For Zeus’ scepter obviously I don’t want an item that completely ruins using any other item of that sort ahem doku ahem (much lelz) but I was thinking it would do very high armor break damage (with a small possibility of armor break effect) to only a few (maybe 3) targets, with a cooldown. Havent though about a ring for zeus yet.

-Yes, I was thinking robe for her, probably one that focuses on giving lots of extra MP

-I was thinking armor of shield for hephastus, maybe a shield that inflicts daze instead of stun with like 6 or more shots and a bunch of def as a stat boost (maybe +16?)

-I was thinking curse for the skull (since it drops from hades) unless that REALLY has to remain mystic specific. Maybe curse w/ healing effect?

-Yeah, thx (was thinking of him dropping an armor (originally I was planning on a cloak that gave a speedy boost… but… well… ST cemetary cloak has that now.) anyways, the armor would give less defense, maybe as much as t9 leather, but with a giant speed stat boost, plus a little dex like normal leather.

Thanks lots for the feedback man :smiley:


#25

Oh… oops.

Also in regard to you other posts, yes, Sorc need more love :’’(


#26

Please look at the sprites and tell me what you think about them. Are they good enough? need better shape, more shading, change them completely? etc.


#27

This is incomplete, a dungeon idea requires stats and items. Look at some of Puffagod’s ideas.

you said Artemis twice xD

Cool idea just seems WIP to me. :thumbsup:


#28

I know that it is unfinished. I’m currently starting on the google document. Will follow the old format for dungeon making that kabam made (that toastrz used for his dungeons) If I can get ahold of it, that is.


#29

This is terrible please stop


#30

Thx


#31

@Toastrz can you please give me the old Kabam dungeon idea outline if you still have it?

(also plz tell me what you think about this idea)


#32

#33

Thx man :slight_smile:

EDIT: this may seem like an immensely stupid question, but how do you attack an image to a google doc so that it actually shows up without you having to click the link?


#34

Yep, Sues’s version is better anyway.

Just copy the image itself and paste it into the document, no links or files required. I cropped all of my Lost Halls sprites in MS Paint with the eraser. Not exactly an advanced technique, but you can’t see the white background against the white document sheet, so it works.


#35

Ok thx man

Seus’s Olympia idea is better?


#36

No, I’m saying Sues’s version of Kabam’s dungeon design document is better. He made numerous improvements in that version that get rid of Kabam’s strangely specific restrictions and requests.


#37

Oh, ok.

But what do you think of this dungeon idea? Any feedback is appreciated


#38

you have wayyy too many bosses, if you ever finish this it will be a monumental pain in the ass to convince yourself to stick around that long. you say something like a cem but with more bosses and such? too bad the normal cem is boring af. I would cut down the scope of your dungeon to 2-4 bosses, and aim for a unique dungeon layout.


#39

Its like the cemetary in the sense of (possibly) waves of monsters and after you complete one boss a portal enters to the next.

I don’t intend it to be repetitive. Each one will have different drops, different bosses, different enemies, etc. each one will have its own theme. (for example, hephaestus, god of fire, would have a fire and steel sort of room with lava pits and the like, with mechanical beasts, whereas poseion might have a room underwater, like an ocean trench, with hydras, mermen, etc.


The New Spriter
#40

While I like the concept, I feel that having many, many bosses will make for too long a dungeon, and very boring gameplay. Maybe only go with the 3 major gods (Zeus, Poseidon, Hades)? Idk. Also, I do think the other gods should be included. Maybe, as you progress in the dungeon, you face the other gods as mini-mini bosses. They would be like a wave almost, a wave before the main boss. Cool idea.


#41

Hello fellow idea creator. I noticed you might need some enviroments for your dungeon. I really think that a sky based greek inspired dungeon is needed for the game. Would you let me come up with some designs?

You can check out my own dungeon idea just to see my art here "The Mine" (Dungeon idea)


#42

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