This is a dungeon idea I have been thinking lot about lately. Mainly it’s because there is no “mine” themed dungeon in the game yet. The main reason for players to be interested however is because it’s a mid level dungeon where one can farm up to two pots, vitality and wisdom. It is also themed mainly around “regeneration” abilities.
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Here are the pictures that were meant to cover the whole topic, since there is only one picture per post for new members, you guys can use this link http://imgur.com/a/pxWJy or just enter the google document instead https://docs.google.com/document/d/1JQZhsJzuuXQdh4cCvmOJ1iqsZXSjlj6umHQCb45aAuY/edit
LAYOUT
“The Mine” is a mid level dungeon, found by killing lesser gods. The chance of drop rate will be similar to the snake pit.
The dungeons layout is based on an entrance area where all player start on a beach with palmes and the sea next to it. The entrance to the dungeon itself is through a mined opening to the mines and chambers inside.
The interior of the dungeon contains many square rooms, corridors and some open areas with holes (kinda like the sprite worlds dark pits) and narrow railway paths. In the dungeon there will be mana crystals found quite often that glows blue. Those crystals regenerates mana very quickly for any nearby player (50% faster mana regeneration). The whole dungeons main idea is about a clan of acolytes possessing people to mine a dungeon for them where they can worship their lord.
ENEMIES
The enemies that lurk inside are the following:
"Possessed Miner"
Deals great amounts of damage with single shot attacks. 120 damage, 3.0 range, every second. 1200 hp. 0 def.
"Possessed Worker"
Slow enemy dealing decent amounts of damage with 3 shots each. 45 damage, 3.0 range, every half second. 900 hp. 0 def.
"Possessed Assisstant"
Very fast and weak enemies mostly chasing you around dealing single shot attacks. 25 damage, every fourth of a second. 800 hp. 0 def.
The main purpose of the dungeon is to kill the acolytes surrounding the ritual signs found in a few rooms. They are trying to summons the dungeon boss “Constantine”. The summon rooms can vary from 3 to 6 rooms per dungeon. In those rooms 4 acolyte are standing with arms high to summon the boss. The acolytes are not hostile. Once all of them have been killed the boss will spawn above the nearest sign. There is no way to prevent it.
BOSS FIGHT
As for the boss, there is quite the horrific being spawning the room where the last acolyte was killed. This is Constantine’s head and hands.
The boss has 30000 hp. 20 def.
When first appearing, a text is being displayed saying: “Foul mortals, your pitiful lives will suffer!” Then he proceeds to phase 1.
PHASE 1: chasing one chosen player for 5 seconds shooting 6 bullets shots around himself with 2.5 range dealing 75 damage each. During this phase he chases the player with a speed of just 30 (the speed changes to the amount of health he has, the lower the faster). When done chasing he proceeds to phase 2. (Speed below 20000 hp: 35, Speed below 10000 hp: 40)
PHASE 2: staying still and invulnerable spawning possessed miners at the signs location. 3 miners each second for 4 seconds. He also shoots slow white bullets at random players during this time dealing 125 damage each every half second with a range of 7. When done he proceeds to phase 3.
PHASE 3: after a text message appearing: “Time to die, inferiors!” he is no longer invulnerable spawning 1 possessed worker every second at the sign but also chasing one player around with a speed of 40 still shooting slow white bullets. The duration lasts for 6 seconds. Then returning to phase 1.
LOOT BELOW
When slain he can drops a few special type items along with basic T10 armors and T9 weapons. A potion of vitality and a potion of wisdom can also be dropped. The special type items are the following:
“Miner’s Favorite” A sword based item with a range of only 2.5. 300-350 damage and a 80% fire rate. 2% fame bonus.
Truly one of the finest tools with plenty of purpose!
“Amulet of Constantine” An accessory item with a bonus of +6 vitality and +4 attack. 3% fame bonus.
Used by the acoloytes to show their detication to their lord.
“Essence of Mana” An accessory item with a bonus of +6 wisdom and +4 attack. 2% fame bonus.
A set of strange glowing orbs left behind after Constantine was beat back into the beyond.
If you like the idea please give it a big +.