Hello everyone.
I play this game since childhood, it has been a while (my first account is 11 years old, I was 7) and I don’t have as much time as before to play. Its part of maturing, sadly, but I still get myself a few playing moments. As the game is evolving really fast recently, it isn’t an easy thing to keep pace with the game as an unregular player even though I am glad to see every changes deca has made. New tiered weapons, new classes, new dungeons, enchant system, new gear, seasonal characters… And fame rework. To give a relatable idea of the speed of my adaption to new changes, I am still trying to figure out how to beat Oryx 3.
The thing is fame was reworked. And I love the change. It had to be done. However, I lost star progress with the changes. I may have missed some explanations that could justify what happened, but I wanted to know if any of you know why I am not rewarded rightly for my past achievements. The new fame thresholds are 20/500/1500/5000/15000 alive fame. Some of my characters had reach those thresholds before the rework, and yet don’t have the fair amount of star considering that. Here are some examples
I left the dates of death of those characters as it may have an influence on the transition. Considering their base fame, I should have 4 stars on both of them, which is 6 less of what I actually have. I hope somebody will have a simple answer or fix for that matter. Thanks for your attention. See you soon for other way more interesting posts
ZeTimo