Helm of the Grand Warrior, (Still in development)


#27

Thanks for letting me know


#28

Cooldown is way to low, it’s the same as the duration which means you can perma-buff. (Cooldown takes effect when you use the ability, not when it ends). The range is almost 2 times that of the Jugg, and the effects make it a basically a jugg on steroids. Needs a good amount of balancing, but the basic outline of the sprite looks good, just maybe some color changes. I do like the little horns though.


#29

This is basically a direct upgrade to jugg. UTs are sidegrades to begin with… I would honestly prefer your previous iteration. Also, just edit your post and title next time, no need to create a whole new thread


#30

Armored to all? Holy hell! JEsus christ! This is more overpowered than the last one! It’s basically a better version of the jugg. Holy hell, NO.


#31

lmao imagine jugg effect to everybody


#32

tf Im a red star


#33

re-login. You’ll get it updated.


#34

Do I need to fix the sprite though?


#35

The sprite’s base shape has potential, but the coloring still needs work. Try drastically varying degrees of hues for shades. If they don’t fit, you can just change them anyways. 2 colors or 3 means that there are 2 or 3 base colors, but hues for shading can go up to 3-5 per color!


#36

k tanks man


#37

Anything that directly affects another player in a potentially negative way is a no-no.

Speedy to all is dangerous if the other player isn’t expecting it - and there’s no reason to expect you to suddenly run 1.5x as fast when you’re busy dodging; the Avatar strikes me as a good trolling location.


#38

And I’m just wondering…are you a professional artist? You sure seem like one


#39

Sadly, no… My father is a graphic designer and my sister has a degree in Visual Design Communication, so some of their knowledge has rubbed off on me. Plus, I am their unofficial assistant.
I can do jack squat on creating photo-realistic pictures like ones you can find regularly on Deviantart, so no… I’m not that good at painting.

Thanks for the assumption, though. That was very flattering!


#40

the sprite needs a lot of shading. :stuck_out_tongue:


#41

Haha I thought you were, but that is very interesting


#42

Yeah Im working on it right now


#43

This time I am counting it as a fan art, if it is confirmed to be balanced and having a good sprite, I plan on putting it on item ideas, but this is the changed sprite, I am not precise with the shading, but I will have to see if the shading must be fixed for the 3RDDDDDDDDDDD ot 4th time

The image is in the link


#44

proper pic


#45

You couldn’t just rework this on the same thread?
@moderators consider merging?

 

[Done. OB]


#46

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