I thought the portal for the Lost Halls was too plain, especially for an endgame dungeon. So I quickly put together this:
Purple crystal for the Void, and red crystals for Malus.
What do you think of it?
I thought the portal for the Lost Halls was too plain, especially for an endgame dungeon. So I quickly put together this:
Purple crystal for the Void, and red crystals for Malus.
What do you think of it?
I liked the old one better. Sometimes, simpler is better; not everything needs to be extravagant.
Let’s not forget, the LHs are supposed to be catacombs, and I feel the plain one serves the purpose better, as it resembles an arched doorway with a descending stairwell within.
I think @Wilhuff is right here. When the Lost Halls first came out, it was supposed to be a mysterious place that really had been “lost”. When people first set afoot in the unknown, we weren’t knowing what to expect other than it is a serious hard dungeon. The place is forgotten. We never knew that the Void or Cultist hideout was going to be. I think the somewhat castle looking portal with a hole into the darkness sets the tone. Not even Oryx knew about it. The Colossus is a foe of Oryx.
Well yes theres that but for new people, thats something they learn when they encounter it.
True.
On the topic of the portal sprite, I don’t mind it, but I also don’t believe it’s fitting with the theme of the halls.
The current portal better reflects the aesthetics of the halls (interior, at least)
Interior probably wasn’t the right word, I was referring to the art style inside (walls and such)
Gave me an idea for the dungeon this could fit to: Temple of the Stone Guardians (not the oryx ones)
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