Fame, which is earned in death, should hold a lot more significance in a game about permadeath. Right now fame can only be used on pets and going on the leaderboard. I believe fame has so much more potential than that.
My ideas:
Skill Tree
This idea has been thought of by a lot of people. If you just died on your jugged warrior, some fame for upgrading your pet yard is hardly compensation. Unlockable skills, benefitting classes, pets, or just gameplay in general would help a lot. I imagine there will be 6 tiers of upgrades, and some upgrades unlock the others. For example, Sword Class Unlocker(which does not apply any benefits) unlock all upgrades for sword classes.
Upgrades (very un-thought out and probably not balanced):
T6: Fast Warrior: +20% speed on warriors
T6: Luck: +10% loot drop frequency and quality
T6: Anti-Instapop: When health drops to 200 player gains Armored for 3 seconds (10 second cooldown)
T6: Wand Powerhouse: Wand classes do 20% more damage with wands (excluding ablities)
T6: Surplus Poison: Assassin poison radius + 2 tiles
T6: Persistent Decoy: Trickster’s decoy(s) last 50% longer
These are not very thought out and probably overpowered or underpowered, but you get the general idea . I imagine Unlocker Upgrades (such as Sword Class Unlocker) would be around 500 fame, tier 1 upgrades would be 100 fame, Tier 2 200, Tier 3 400, Tier 4 800, Tier 5 1000, Tier 6 1500. There would also be UT upgrades, which provide benefits for some aspects but degrade on others. They would cost 1000 to up to 10,000 fame.
UT: Who Needs Pets?: +50 VIT, +50 WIS, only active while pets are not equipped
UT: Tough Stuff: +150 HP, but VIT and pet Heals are both reduced to 1/4 effectiveness
UT: Rusher’s Delight: +10 SPD, 5% chance to go invisible for 5 seconds when dropped to 4/5 of maximum HP, 10% at 3/5, 50% at 2/5, and 100% at 1/5
Well, that’s one aspect of fame the game could utilize! Constructive feedback welcomed
Buying Vault Chests and Char Slots
I understand DECA’s need to earn money, and who doesn’t love moolah but I think players should be able to buy 1 character slot and 2 vault chests with fame. It would be extremely expensive, of course, but it would give players a taste of how good these things are. As a free to play player myself who can’t log in every day for 5 months, I would greatly appreciate 2 whole vault chests, and might be tempted to buy some more.
I think the char slot would be 20,000 fame and each vault chest would be 15,000. Maybe too expensive but then again you could always spend money .
Fame Road
No, not those mindless -69 IQ fame trains. I mean getting rewards as you get more and more fame. Spending fame on pets and the Skill Tree will not make you backtrack on the Fame Road.
There are milestones along the road, for example maybe every 200 fame you get a mystery stat pot, every 500 fame you get a clover, loot drop potion, potion of max level, or loot tier potion, every 2000 fame you get a epic key, every 5000 you get a legendary key, every 10,000 fame you get a pet skin, every 25,000 fame you get an FP item, and every 50,000 fame you get a skin. This high price probably won’t affect leaderboarders because they spend money on the game anyway.
That’s it for now, if you read the whole thing (wow ) thank you so much. I hope you’ll leave your opinion below on how I can improve, as this is extremely WIP. Thanks again for reading, and I hope you all have a wonderful day!
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