Assassin sucks. And that sucks because it’s a genuinely fun to play class (in my opinion). It’s extremely satisfying to land a poison on a boss with a short vulnerability window, and seeing those beautiful purple numbers above the head of the boss. Which is what i’m here to talk about.
Murky Toxin, the poison that does the most damage (unless I’m mistaken) does 1000 damage. In contrast, T6 Colossus Shield can do up to 1650 damage while inflicting stun for three seconds. And the UT Shield of Ogmur does 1750 damage while inflicting armor break for 4 seconds, effectively rendering the assassin’s poison useless.
Archer gets Paralyzed, Huntress gets Slowed, Rogue gets Invisible, Trickster gets Teleportation and Decoys, Wizard gets a butt ton of damage, and Warrior gets an even more butt ton of damage and speedy. What does Assassin get? slow-acting 900 damage poison. Heck, even sorcerer gets auto-aiming attacks.
This is why I propose adding Wismod to the assassin’s ability, making T6 Baneserpent poison do 1100 damage at 60 WIS. I think the mana cost should be reduced as well (100 to 90) and make poisons faster acting, making baneserpet do 200 dmg/half second (300 on impact). Also, maybe higher tiered and UT poisons could put Sick for ~10 seconds and -5% ATT and DEX for ~5 seconds on enemies? It is a poison, after all. Thank you for reading my two cents, of course constructive criticism is always welcomed. Thank you!
Edit* i made another thong, if you have extra time can ya’ll pop over to More ways to spend fame
to gimme somma dat sweet sweet constructive criticism? Thank you in advance!