First, I’d like to apologize for the first one.
I didn’t make it clear what I wanted, and I made last second decisions that were… questionable cough cough piercing shurikens cough cough. What I wanted from this class was basically a glass cannon warrior, (I may be making my own custom class with a leather armor and sword, but idk)
Second, I’d like to thank you guys.
You guys pointed out all my mistakes, and that led to this post. So, here it is.
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Ninja Rework:
Base Stats:
Dexterity Increased from 70 to 75
WHY: Slight edge on damage
Katana:
Damage Multiplier before:
Damage Multiplier if Weak = 0.5
Damage Multiplier normal = 0.5 + ATT / 50
Damage Multiplier with Damaging = Normal * 1.5
(you multiply the damage multiplier by the weapon damage
range)
Damage Multiplier after:
Damage Multiplier if Weak = 0.5
Damage Multiplier normal = 0.5 + ATT + (DEX / 2) / 50
Damage Multiplier with Damaging = Normal * 1.5
WHY: More damage, to make him even (or higher) to a warrior
(all) Shurikens:
NEW ACTIVE: Damage Addition: SPD * 2
(SPD is maximum speed reached while you were speedy)
WHY: Rewards you for going fast
~
Yep. That’s it.
Literally everything else from my other post everyone told me they didn’t like, and that’s for good reason.
STUFF I REMOVED:
Katanas don’t pierce
WHY: Too similar to sword
Shurikens Pierce:
WHY: Busted
Speed from 60 to 75
WHY: Too hard to control
Accessories boosted by 50%
WHY: Busted with HP/MP Rings.
STUFF YOU GUYS (thankfully) NEVER SAW
Shurikens give beserk and speed
WHY: Literally Warrior.
Shurikens Scale with Dex, Spd, and Wis.
WHY: That’s a lot of damage. Plus Dex would be too op
Dex and Atk Add for damage on Katana:
WHY: That’s too much damage Plus Dex op
Speed boosts stack when speedy:
WHY: “I have a ninja, 16 speed sprouts, and a dream.”
That’s it, I hope this is 1,000,000 times better than the last