Oh, I wept.
Guess I can’t complain, since it was supposed to be like that from the begining.
Those are all quite unexpected. And quite tasty, too.
Here’s a pretty little table about the skull changes, if any @moderators wanna include it in the OP. Mod edit: done. Thanks! -Doc
Skull |
Tier |
Bonus HP |
MP Cost |
Radius |
Base Damage |
Bonus/WIS |
Def Ignore |
Heal |
---|---|---|---|---|---|---|---|---|
Necrotic Skull |
0 |
+10 |
1 |
|||||
Breathtaker Skull |
1 |
+5 |
-5 |
+10 |
1.5 |
+5 |
||
Heartstealer Skull |
2 |
+15 |
-10 |
+10 |
2 |
+10 |
-5 |
|
Soul Siphon Skull |
3 |
+30 |
-15 |
+10 |
2.5 |
+15 |
-10 |
|
Essence Tap Skull |
4 |
+45 |
-20 |
+15 |
3 |
+25 |
-25 |
|
Lifedrinker Skull |
5 |
+60 |
-25 |
+20 |
3.5 |
+35 |
-40 |
|
Bloodsucker Skull |
6 |
+70 |
-25 |
+30 |
4 |
+40 |
-40 |
|
Skull of Endless Torment |
+40 |
-25 |
-0.25 |
+80 |
5 |
+60 |
-110 |
|
Cracked Crystal Skull |
+50 |
-30 |
+10 |
2.5 |
+20 |
-30 |
||
Skullish Remains of Esben |
+40 |
-25 |
+10 |
3.2 |
+30 |
-60 |
Now, to the real joy of this MotMG: how many of you have 8/8 mules now?