Ray Katana
A great katana charged with the power of the Sun itself. It can be used to wipe out entire civilizations in seconds.
Tier: UT
Shots: 1
Damage: 111
Projectile Speed: 18 tiles/second
Lifetime: 0.34 seconds
Range: 6.12 tiles
When Shot Hits Enemy: Enemy explodes into scattered shots
Shots: 6 (arc gap: 60°)
Damage: 15 (90 total, 201 with main shot)
Projectile Speed: 10 tiles/second
Lifetime: 0.5 seconds
Range: 5 tiles
Special Effects: Shots hit multiple targets Ignores Defense of target(s)
Fame Bonus: 6%
Soulbound:
Feed Power: 1150
What the shot pattern is like:
When the shot hits an enemy, six more shots spawn or explode out of the enemy, dealing more damage to them and the surrounding enemies. The angle that they’re sent out is random, but there’s always 60 degrees between them.
Drops From:
- Rock Dragon
More info
So, since Ray Katana is charged with the power of the Sun itself, I figured that it should bear some resemblance to Oryx’s Exploding Suns phase. I made it so when a shot hits an opponent, the shot splits into six shots dealing smaller damage than the main shot, like the Suns phase. I changed the description a little bit to solidify its status as a clearing katana. I just used the shots from Oryx’s Exploding Suns phase for the scattered shots.
Let me know what you guys think, I would love to hear your feedback!